Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
play multiplayer campaign if you want real challenge, simple as
as is its incredibly pointless thing to do as you never need to resort to it in first place
you can have enough income from one province to have two armies with zero lords sitting on it
thats how you can afford to not collect income from karaz a karak for 50 turns to hit t5 faster
cost of keeping and acquiring them aside visual clutter alone would drive you mad
In the past SFO dwarfs were getting beaten but were able to hold well over turn 100 even with small territory but now they get walloped easily.
Also the mutinous gits are a joke to be fair. They have huge armies but during waagh they cannot attack while besieged and any faction who besiege them until the waagh is over they simply take their territories due to orcs loosing more than half of their armies during that time.