Avorion

Avorion

Custom Torpedoes V
The Devil  [developer] 25 Dec, 2021 @ 12:30am
Feature Requests
Help me to improve this tool
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Showing 1-6 of 6 comments
Bluetail 14 Jul, 2022 @ 11:18am 
Need's a UI update, since I cant see most of the screen when I use it compared to the Turret editor which works just fine compared to this one
The Devil  [developer] 17 Jul, 2022 @ 6:02am 
I will have a look at the settings for the UI
The Devil  [developer] 17 Jul, 2022 @ 11:25am 
@Bluetail
Ah, the low resolution was the problem. The minimum window size was 1000x900 so it didn't fit on your screen. I've updated the mod to fix that.
Last edited by The Devil; 17 Jul, 2022 @ 11:26am
Bluetail 24 Jul, 2022 @ 5:48pm 
Okay, this one isnt exactly a feature request but a brand new mod request, will you try to make a attempt to create a Subsystem editor mod? I just like making standardized ships so every ship is roughly the same and not all over the place with their systems.
(Didnt know where to ask where you'd easily see this.)
The Devil  [developer] 25 Jul, 2022 @ 4:10am 
Originally posted by Bluetail:
Okay, this one isnt exactly a feature request but a brand new mod request, will you try to make a attempt to create a Subsystem editor mod? I just like making standardized ships so every ship is roughly the same and not all over the place with their systems.
(Didnt know where to ask where you'd easily see this.)
I have gotten this question several times and will probably do that but currently I have not yet dealt with the subsystems. I have only seen that there is a separate script for each system in the game and that makes it very complex to design an interface with all possible options.
Bluetail 25 Jul, 2022 @ 8:40am 
Originally posted by The Devil:
Originally posted by Bluetail:
Okay, this one isnt exactly a feature request but a brand new mod request, will you try to make a attempt to create a Subsystem editor mod? I just like making standardized ships so every ship is roughly the same and not all over the place with their systems.
(Didnt know where to ask where you'd easily see this.)
I have gotten this question several times and will probably do that but currently I have not yet dealt with the subsystems. I have only seen that there is a separate script for each system in the game and that makes it very complex to design an interface with all possible options.

I was not aware of that to be honest, and apologies for being probably the billionth person to ask not that Im sure its not a problem
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