Call of Duty: Black Ops III

Call of Duty: Black Ops III

[ZM] All-around Enhancement v3.4.1
New Content That We Need (a bit)
I think that this is the best mod for this game other than few maps i always go back and play to with this mod, i know it provided even much more that bo2 custom game options did still i see few mods that contains that this mod already can but dont (in my opinion).

I really would love to see that we got boss enemy options tabout the bosses we already got in the game, we might be able to see them in other maps in a random sequence with this options, dog spawner option just as there is such a mechanic in moon and der riese (also the giant), character selecting options to select out favourite character and stop looping "/fast_restart command, announcer and zombie eyes color maybe perk shaders changing option too cuz why not.

I am also open to new game modes other than gun game, could be inspired by the other mods like mw2 zombies. Could be added old perks just as vulture obtainable from machine, optional perk power up ect...

Dear Developer if you see this, while i was writing i just didn't think these were hard for you after all you've achieved, maybe i could have gotten it a little far. Hope u at least see this discussion paragraph and make a return in positive or negative ways, doesn't matter.

Everybody feel free to criticise or add few more ideas.
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1-3 van 3 reacties weergegeven
k7Ysh5A_4.1.  [ontwikkelaar] 30 aug om 20:56 
Origineel geplaatst door Spencer the Spender:
I think that this is the best mod for this game other than few maps i always go back and play to with this mod, i know it provided even much more that bo2 custom game options did still i see few mods that contains that this mod already can but dont (in my opinion).

I really would love to see that we got boss enemy options tabout the bosses we already got in the game, we might be able to see them in other maps in a random sequence with this options, dog spawner option just as there is such a mechanic in moon and der riese (also the giant), character selecting options to select out favourite character and stop looping "/fast_restart command, announcer and zombie eyes color maybe perk shaders changing option too cuz why not.

I am also open to new game modes other than gun game, could be inspired by the other mods like mw2 zombies. Could be added old perks just as vulture obtainable from machine, optional perk power up ect...

Dear Developer if you see this, while i was writing i just didn't think these were hard for you after all you've achieved, maybe i could have gotten it a little far. Hope u at least see this discussion paragraph and make a return in positive or negative ways, doesn't matter.

Everybody feel free to criticise or add few more ideas.
If I'm willing to sacrifice a whole bunch of custom map compatibility to add these things, then it would be very simple
I chose a custom map to test mods on such as "Call of the Dead" which really hardens mods compatibilities but still custom bosses on pegasus worked, gungame worked, blue eyes zombies with richtofen announcer worked, bo2 custom shader packs worked while modern warfare character mod and ultimis character mods are compatible with it pegasus character selecting didn't work. I also tried custom weapon mods which caused game to crash, erthrock's custom zombie mods didn't change anything usual. I am would like to cooperate to test feature compatibilities on custom maps to get it done in a haste, we can talk on direct.
k7Ysh5A_4.1.  [ontwikkelaar] 1 sep om 18:21 
Origineel geplaatst door Spencer the Spender:
I chose a custom map to test mods on such as "Call of the Dead" which really hardens mods compatibilities but still custom bosses on pegasus worked, gungame worked, blue eyes zombies with richtofen announcer worked, bo2 custom shader packs worked while modern warfare character mod and ultimis character mods are compatible with it pegasus character selecting didn't work. I also tried custom weapon mods which caused game to crash, erthrock's custom zombie mods didn't change anything usual. I am would like to cooperate to test feature compatibilities on custom maps to get it done in a haste, we can talk on direct.
You should create your own mod and merge it with AAE. Since AAE doesn't include zm_mod.ff, you can add everything you want through zm_mod.ff
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