Stellaris

Stellaris

The New Era
Komandante  [developer] 18 Oct, 2021 @ 3:10am
Ideas for mod
Here your ideas
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Showing 1-15 of 27 comments
StemPunkAngel 18 Oct, 2021 @ 10:26pm 
The ability to colonize any planet type, as it would make sense that you would be able to colonize: toxic, barren, frozen, and molten planets. Due to each having different long term value for example molten worlds can be harvested for minerals, alloys, ect.
Komandante  [developer] 18 Oct, 2021 @ 10:40pm 
I will add this ability, but in ERA 2-3
SeiGius 20 Oct, 2021 @ 4:07pm 
Do you think you could post a Tech tree map sometime in the future?
Nekorath 20 Oct, 2021 @ 11:51pm 
I'd like to see some more events if possible. Gives player's something to do. Like for example an event involving a civil war on your home planet or a full scale war between various nations on the home planet who do not agree with the ruling nation.
What languages ​​are there?
Komandante  [developer] 21 Oct, 2021 @ 4:27am 
English and Russian
Wilmfe23 21 Oct, 2021 @ 9:02pm 
I do have a couple of overall things I've been wanting from the base game. Like a more in dept interstellar trade system. Making trade agreements that allows your stations to collect another's trade for instance. Maybe have it as a difficult to get diplomacy or you can use the spy network to drain part of his trade away from him.
Just the espionage thing itself could be expanded. Like having the ability to manipulate the opinions of others and setting up two of your rivals against each other.
SpinyNerd 22 Oct, 2021 @ 4:05pm 
One thing I would like to see in this mod, are some early game events that can take place in your home system.

Maybe an event chain that is triggered from building your first mining station, or some interesting choices on how your empire would utilize some of the early game techs based on your governing ethics.

Stuff like that.
Formerlypurple 22 Oct, 2021 @ 7:36pm 
somewhat low priority feature, but some new origins would be cool, as well as editing the already existing ones to make more sense
Wilmfe23 23 Oct, 2021 @ 12:53pm 
I also hope you'll polish up a few minor things about Stellaris. Maybe give the option to have each sector be a slightly different hue. Just a randomly generated difference in brightness, saturation or hue to make it easier to tell them apart and makes looking at your empire map nicer.
Maybe possible go even further and have it as an option. To either have different tones off so it just looks like cracks again, have it randomly selected or manually select it.

It's just something I wish Paradox themselves had added. One of the biggest disadvantages of the galactic setting is that it's just a flat plain with tiny dots. There aren't many geographical features like rivers, mountains, coastal shapes and so forth. So just making your empire more visually varied would help tremendously.

(I know I'm just unloading this. It's just things I wish I could find a mod for and I haven't been able to)
CTH2004 23 Oct, 2021 @ 2:44pm 
Originally posted by Komandante:
Here your ideas
Not quite an idea, but it kinda is. I would like a command for the console to progress you by 1 era instantly. I know it's not realistic, but I play "creative mode" if you will. It also could make your tests easier
Something I would like to see in the mod is some sort of planetary politic in first era (like some sort of UN or other similar organization , or maybe some conflicts between countries)
This should make beginning of the game more enjoyable and entertaining
My argument for this is that you’re empire in theory is not unite on the start of the game
Panzerwaffen1 1 Nov, 2021 @ 10:42am 
Me and my friend were discussing an idea to have fanatic ethics grant early techs such as fanatic militarists giving you the First era of weaponry or Fanatic Materialists getting 1g or something
It's UwU 1 Nov, 2021 @ 4:41pm 
so i have an idea for the mods UI. the extra resources. if you can add a drop down r move them over. becasue i realized that i would be going for the research but hit the market instead. its annoying. but not too bad.
SealSkinJim 2 Nov, 2021 @ 12:59am 
Love the content so far, the level of detail is great for us seasoned single players! Would absolutely love to see more internal politics! The vanilla faction's mechanics are pretty lackluster, introducing higher stakes; civil wars, defective leaders, serious planetary rebellions, may make the game much more fun when bullying your neighbours becomes too easy. Keep up the good work mate!
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