Arma 3
Magic Mag - Infantry - Infinite ammo with reloads
 This topic has been pinned, so it's probably important
Fab  [developer] 21 Aug, 2021 @ 12:51pm
Bugs and odd behaviors: Report here
Please report any strange behavior of the script here.

explain step-by-step how to reproduce this behavior and share your configurations from the CBA add-on settings menu.
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Showing 1-15 of 29 comments
chrystales 22 Aug, 2021 @ 6:10am 
The mod seems to be incompatible with ace, 3den and Real Engine. The script would initialize but no ammo would spawn. CBA settings are all default.
Fab  [developer] 22 Aug, 2021 @ 8:51am 
Originally posted by teddy the third:
. The script would initialize but no ammo would spawn. CBA settings are all default.

Hey there. thanks for the report. I'll take a look at this. could you post your .rpt log file? it's located at:

%localappdata%/Arma 3

or, if you're using -profiles:

Arma 3/Profiles

find the .rpt file where the mods you're playing with (including this one) are loaded and post it in a site like pastebin.
chrystales 23 Aug, 2021 @ 1:09am 
I manually loaded different mods one by one together with Magic Mags to single out the three. I have very small experience in modding but I'm guessing what the incompatible mods have in common is that they probably change how scripts are handled.

https://pastebin.com/hmPePbMg

Here's a session without ace, 3den and Real Engine. The mod worked here in this one and I was given ammo:

https://pastebin.com/bvg0Vh5E
Last edited by chrystales; 23 Aug, 2021 @ 1:10am
Fab  [developer] 23 Aug, 2021 @ 8:16am 
Originally posted by teddy the third:
I manually loaded different mods one by one together with Magic Mags to single out the three.

Thanks for the logs - I've managed to replicated the issue and I found a possible workaround:

Open the add-on settings and navigate to Magic Mag - Infantry.
On the "Apply to:" Category, untick "Player", press Ok.
Repeat those steps, but tick "Player" and press Ok.
The magazines should be properly resupplied now.

I'll keep searching for a fix.

chrystales 23 Aug, 2021 @ 9:34am 
Strange, I can confirm that it does fix it for players. That's like the equivalent of turning the router off and on.
Either way, I found out that the mod worked just fine for AI, but not players. And I honestly don't mind that, since I only want to use the mod to boost the AI anyway. I only turned it on for players to check if it was working.
Last edited by chrystales; 23 Aug, 2021 @ 9:37am
Fab  [developer] 23 Aug, 2021 @ 10:00am 
Originally posted by teddy the third:
I found out that the mod worked just fine for AI, but not players.

I've found the source of the problem. An update will come out soon. I've also tested with AI, they're resupplying fine.
question, is it suppose to regenerate in minutes or seconds ?
Fab  [developer] 23 Aug, 2021 @ 12:16pm 
Originally posted by General Jame Macheal:
question, is it suppose to regenerate in minutes or seconds ?

Seconds, up to 300 (5 minutes)
kk thanks, i found out that i also have to have no reserves in my backpack for it to work as well XD didnt saw that part so i thought it was bugged since i was legit down to 2 mags and have 40 soldiers rushing me thanks though and thanks for the mod, it is very useful
For some reason this mod is causing errors for webknights droids when i tried to use it for star wars mods. I deleted the mod completely but it still popping up when i kill one of webknights droids. I went to there discord and they say its not their mod causing so i was wondering if there is a solution here
Fab  [developer] 6 May, 2024 @ 11:46am 
@Skarin without screenshots I can't help you there.
Fab  [developer] 9 May, 2024 @ 9:39am 
All known bugs should be fixed in Version 6.
Fab  [developer] 9 May, 2024 @ 1:14pm 
Issue: Hand thrown grenades such as smokes, frags, and lights only resupply after spending the last grenade of a kind - Fixed in version 6b
Last edited by Fab; 9 May, 2024 @ 2:29pm
Originally posted by Fab:
@Skarin without screenshots I can't help you there.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3243202727

Only happens when killing webknights and MCIS droids
Last edited by Skarin Skarinsson; 9 May, 2024 @ 4:00pm
Fab  [developer] 9 May, 2024 @ 4:33pm 
@Skarin I've failed to reproduce the problem using both webknights and MCIS droids. please update to the latest version and reset the mod by unchecking every box under "Apply To" category on the mod configuration page, then check the sides you want.
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