Barotrauma
DynamicEuropa
gomi 2 AGO 2023 a las 12:44
Help! please! Job board has not been activated since the current update.
and I don't see any pirate signals station. What's the problem? but I don't see any other problems

why just not activated job board?
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The Atomic Bong 5 AGO 2023 a las 10:45 
the job board has been deactivated due to bugs. sadly they did say that it will be coming back just don't know when
Tech 10 AGO 2023 a las 21:18 
has this been fixed? any ETA for fix?
Izzybee 30 NOV 2023 a las 11:50 
Ya bump this ♥♥♥♥ I have NO jobs to make money
Daisuke 3 DIC 2023 a las 9:19 
also have an issue that new outposts don't have jobs
Izzybee 3 DIC 2023 a las 9:23 
Ok what I did was reinstalled dynamic europa from in-game. Give that a shot, it worked for me entirely.
_]|M|[_  [desarrollador] 4 DIC 2023 a las 7:53 
Just to clarify for those that stumble in here because their job board isn't working.
The job board is working and has been doing so for a few months again now. If you're still not getting it, you are most likely using another mod that introduces events but is not set up properly. Some pirate submarine packs introduce their own pirate missions and events to unlock those. They are known to cause this issue.

Basically the game works with sets of events.
All vanilla and DE events are within the same big event-set that should always load on outpost locations. If another mod is also introducing events, they also have to make an event-set to make the events to trigger naturally, however if their event-set is not set to be additive it is considered to be a main event set and will not play alongside the original events, but instead replace the original event-set entirely, blocking all vanilla and DE events from triggering due to the game only being able to load 1 main event-set + 1 additive event-set.
Izzybee 4 DIC 2023 a las 10:27 
Publicado originalmente por _|M|_:
Just to clarify for those that stumble in here because their job board isn't working.
The job board is working and has been doing so for a few months again now. If you're still not getting it, you are most likely using another mod that introduces events but is not set up properly. Some pirate submarine packs introduce their own pirate missions and events to unlock those. They are known to cause this issue.

Basically the game works with sets of events.
All vanilla and DE events are within the same big event-set that should always load on outpost locations. If another mod is also introducing events, they also have to make an event-set to make the events to trigger naturally, however if their event-set is not set to be additive it is considered to be a main event set and will not play alongside the original events, but instead replace the original event-set entirely, blocking all vanilla and DE events from triggering due to the game only being able to load 1 main event-set + 1 additive event-set.

This is helpful! I simply re-installed the mod thru the in-game reinstall button and it just. Worked for me.
Vullion 7 FEB 2024 a las 11:52 
Publicado originalmente por _|M|_:
Just to clarify for those that stumble in here because their job board isn't working.
The job board is working and has been doing so for a few months again now. If you're still not getting it, you are most likely using another mod that introduces events but is not set up properly. Some pirate submarine packs introduce their own pirate missions and events to unlock those. They are known to cause this issue.

Basically the game works with sets of events.
All vanilla and DE events are within the same big event-set that should always load on outpost locations. If another mod is also introducing events, they also have to make an event-set to make the events to trigger naturally, however if their event-set is not set to be additive it is considered to be a main event set and will not play alongside the original events, but instead replace the original event-set entirely, blocking all vanilla and DE events from triggering due to the game only being able to load 1 main event-set + 1 additive event-set.

Would your recommendation be to just play without those mods or would it be possible to just move DE below them to force the load as an overwrite if I'm phrasing that correctly?.
_]|M|[_  [desarrollador] 7 FEB 2024 a las 14:06 
Publicado originalmente por Vullion:
Publicado originalmente por _|M|_:
Just to clarify for those that stumble in here because their job board isn't working.
The job board is working and has been doing so for a few months again now. If you're still not getting it, you are most likely using another mod that introduces events but is not set up properly. Some pirate submarine packs introduce their own pirate missions and events to unlock those. They are known to cause this issue.

Basically the game works with sets of events.
All vanilla and DE events are within the same big event-set that should always load on outpost locations. If another mod is also introducing events, they also have to make an event-set to make the events to trigger naturally, however if their event-set is not set to be additive it is considered to be a main event set and will not play alongside the original events, but instead replace the original event-set entirely, blocking all vanilla and DE events from triggering due to the game only being able to load 1 main event-set + 1 additive event-set.

Would your recommendation be to just play without those mods or would it be possible to just move DE below them to force the load as an overwrite if I'm phrasing that correctly?.
They don't override each other so load order does nothing in this case. Only the mod author can fix it by configuring their eventset as additive="true"
So only way to fix it for now would be to remove these other mods that introduce events.
Última edición por _]|M|[_; 7 FEB 2024 a las 14:07
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