Majesty Gold HD

Majesty Gold HD

The Random Map - Mayhem Edition
 Denna tråd har blivit fäst, så den är troligtvis viktig
VikesRule  [utvecklare] 11 maj, 2021 @ 13:01
Bug Reports
Please report any bugs you encounter here! Including GPL error information will help me identify and fix the issue.
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UnderCloud 19 maj, 2021 @ 1:08 
Dragon Lairs spawns nothing (these on your side and probably on AI side too)
Enerril 19 maj, 2021 @ 2:30 
Healers heal everyone no matter the team. Good exp farm though)
https://prnt.sc/13430ju my healer heals warrior from grey team
Senast ändrad av Enerril; 19 maj, 2021 @ 2:35
VikesRule  [utvecklare] 19 maj, 2021 @ 8:48 
Ursprungligen skrivet av UnderCloud:
Dragon Lairs spawns nothing (these on your side and probably on AI side too)
Hmm, well I know the enemy team spawning for dragon lairs works as I've tested that many times. And I've coded all lairs exactly the same way so it should work the same when on the player side or on an AI team. The spawn rate is much slower for dragon lairs compared to other lairs. I'll have to keep looking as I don't see any reason why this would be happening, especially since I know other lairs are working correctly.

Ursprungligen skrivet av VictoryBell:
Healers heal everyone no matter the team. Good exp farm though)
https://prnt.sc/13430ju my healer heals warrior from grey team
Ok so it's not healing everyone, only when it does "following and healing" will it heal non-team members (which happens to be warriors/wizards/tax collectors). I have fixed this in the latest update.
VikesRule  [utvecklare] 19 maj, 2021 @ 9:17 
Ursprungligen skrivet av UnderCloud:
Dragon Lairs spawns nothing (these on your side and probably on AI side too)
Ok after some digging I found out what is happening - for dragons/ice dragons when they spawn in, they are "sleeper raiders" and they look for enemy buildings to attack. If they see no valid target to attack, they would immediately go back into their lair. Since monster team sees the entire map at all times, they always have a target so this is usually never an issue for them. For AI/player dragons, they are limited by the map that they see, and in instances where there are no enemy buildings at all, the dragons would simply immediately jump right back into the lair after spawning. So the spawn itself was working, just the dragons weren't doing anything most of the time.

So I made some changes to the sleeper raider function in the latest update - they now also take into account if there are enemy team lairs on the map, and will now target those. And to fix the issue of no enemy buildings/lairs in sight when they spawn in, I made it so if that occurs, there's now a 75% chance for the dragon to turn into a "wandering" monster instead of a sleeper raider.

This should hopefully make getting a dragon lair more useful for AI players/human player alike.
Enerril 20 maj, 2021 @ 10:02 
https://prnt.sc/136dseh

Red solarus destroying own red palace with royal gardens present. The reward flag is mine.
Also if you have AI ally, an enemy puts flag on your building then allied heroes will attack your buildings.

Since it's just a quest maybe adjust loyalty constant?
VikesRule  [utvecklare] 20 maj, 2021 @ 19:16 
Ursprungligen skrivet av VictoryBell:
https://prnt.sc/136dseh

Red solarus destroying own red palace with royal gardens present. The reward flag is mine.
Also if you have AI ally, an enemy puts flag on your building then allied heroes will attack your buildings.

Since it's just a quest maybe adjust loyalty constant?
I will take a look at the loyalty code to see about adjusting it.

EDIT: Adjusted the loyalty modifier so that heroes are now less likely to attack their own team's buildings.
Senast ändrad av VikesRule; 20 maj, 2021 @ 19:31
bloodchill10 18 mar, 2023 @ 18:12 
Something is consistently crashing the game, but I am unsure what. Seems stable for a while,play a few games, then crash. Seems to occur more often when there are more AI's present.
YellowB00ts 21 apr, 2023 @ 18:32 
Game crashes a lot, seemingly randomly
VikesRule  [utvecklare] 22 apr, 2023 @ 16:44 
Ursprungligen skrivet av bloodchill10:
Something is consistently crashing the game, but I am unsure what. Seems stable for a while,play a few games, then crash. Seems to occur more often when there are more AI's present.


Ursprungligen skrivet av YellowB00ts:
Game crashes a lot, seemingly randomly
Are y'all seeing any specific error messages when it crashes? Any additional info would be helpful. When there are a lot of AI's the game makes a lot of function calls so it's very possible there's a bug in the way I coded something for that. But without knowing more details there's not much I can do.
bloodchill10 6 maj, 2023 @ 22:59 
Ursprungligen skrivet av VikesRule:
Ursprungligen skrivet av bloodchill10:
Something is consistently crashing the game, but I am unsure what. Seems stable for a while,play a few games, then crash. Seems to occur more often when there are more AI's present.


Ursprungligen skrivet av YellowB00ts:
Game crashes a lot, seemingly randomly
Are y'all seeing any specific error messages when it crashes? Any additional info would be helpful. When there are a lot of AI's the game makes a lot of function calls so it's very possible there's a bug in the way I coded something for that. But without knowing more details there's not much I can do.

Only thing I can see is when there's 6 AI teams and lot of mobs. Game just seems to crash. No error message pops up.
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