Majesty Gold HD

Majesty Gold HD

The Random Map - Mayhem Edition
16 Comments
VikesRule  [author] 27 Jun, 2021 @ 7:38pm 
@elvenjediknight - Just added a new version with that! https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2530155366
elvenjediknight 10 Jun, 2021 @ 12:01am 
Will there be a version of this that uses the buildings from More Buildings + More Heroes?
Rise and shine, Guybrush! 27 May, 2021 @ 5:39am 
Hey, I was thinking about 3 new events:

- Peasant rebellion: Hostile peasants spawn (on the monsters' side). Could also be henchmen rebellion, where not only peasants but also other henchmen, such as guards, spawn (on the monsters' side). The hostile peasants could aim for attacking houses, marketplaces, royal gardens, statues, pavilions and the palace (of course they would have to have an attack function for that), while guards would aim for guardhouses and your guards.

- Hedge heroes: Inspired by "Heroes of Ardania", these heroes went rogue! They are sick of governments (and possibly joined the monsters).

- Hooligans: Like in "The Wizard's Curse", hooligans strive through the map and your heroes have to find and capture them. For every hooligan they capture they could be rewarded with 100 gold.
VikesRule  [author] 24 May, 2021 @ 8:59pm 
@elvenjediknight - I like that idea, this has been added in the latest update as a possible special event!
elvenjediknight 24 May, 2021 @ 3:37am 
Could some of the lairs randomly contain artifacts (the bell, the book, and the candle etc.)?
UnderCloud 20 May, 2021 @ 9:30am 
So another great one is coming, cool!
VikesRule  [author] 20 May, 2021 @ 9:05am 
@UnderCloud - That's a cool idea, I think that's a bit too much of a change to be able to incorporate into this edition. I've got an idea for another version of this where it chooses specific scenarios, like the one you described. King of the Hill sounds like a good option, the other options I have is a 3v3 team fight, a 7 player free for all, and then a "survive the waves of monsters" for X days type of scenario. Would still be randomized but you won't get a completely random scenario like you do in Mayhem/Regular editions.
UnderCloud 19 May, 2021 @ 11:46pm 
What do you think about adding to this quest something like the "king of the hill"? You know, 1 player has from the beginning plenty of gold, guilds, lairs, (maybe even bosses in some of them), Deadwoods protecting the way to the kingdom etc., while the rest of the players are on the other side of map close to each other, but with a big disadvantage, like not much of gold, palace lvl 1 and max of 2 random guilds/lairs. It should be in my opinion 1v3 at least, it would be ofc random on which side you are going to be - a strong individual, or one of the few struggling kingdoms.
VikesRule  [author] 18 May, 2021 @ 7:38pm 
@VictoryBell - The statues and royal gardens should help mitigate that. I could look into the reward flag loyalty checks and make it more difficult to attack one's own buildings, but there already is a penalty applied that reduces the chances by default. I also don't want to mess with the default settings *too* much.

As far as AI using sorcerers abodes, they really won't be casting earthquakes regularly until mid to late game as it requires them to have a lot of stored gold. Early game it is less likely that they'll use it. In my testing I haven't seen much of an issue but I can keep an eye on it if more people feel it is happening very early. I would say anything past day 15-20 should be fairly normal usage of it.
Enerril 18 May, 2021 @ 11:44am 
How can we deal with heroes attacking own buildings with reward flags? The statues seems to have no effect. Had around 10 built.
Maybe increase delay a bit for AI using sorceress adobe. Two of them casting earthquake almost in a row nullifies your kingdom.

Thanks for creating quality content for this game. Great quest
Rise and shine, Guybrush! 15 May, 2021 @ 4:32am 
@VikesRule Thank you so much! \O/
VikesRule  [author] 14 May, 2021 @ 9:24pm 
@Rise and shine, Guybrush! - I like the idea, this has been added. At the start of each game there is now a small chance for boss monster(s) to spawn in, they can be on your team/AI teams, or as the monster team.
Rise and shine, Guybrush! 14 May, 2021 @ 3:06pm 
Thank you so much! I kept playing "The Random Map" instead of Freestyle Mode in the last couple of days and loved it, so seeing this with more randomness attached to it makes me very happy. I wonder though, is it possible to have bosses as enemies or maybe even as allies wandering around?
VikesRule  [author] 13 May, 2021 @ 10:23pm 
@elvenjediknight - Done, see the new update :)
elvenjediknight 13 May, 2021 @ 4:21pm 
I was wondering if you could add events from freestyle. Not the neverending story kind. Just treasure chests, or recruitment - heroes wandering from off map, or the hunters - powerful monsters hiding in lairs.
UnderCloud 12 May, 2021 @ 4:37am 
<3