Team Fortress 2
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Payload cart glitch
Hi there,
I was playing heavy against some bots and was trying to get pushed by the cart, but when it touched me i stopped moving and it clipped right through me. Can you fix this bug? (also i tried it with other classes and it does the same thing for them too) ._.
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near the last point, right? this is known, and i'm not sure why it happens. sorry!
Цитата допису pont! ­💚:
near the last point, right? this is known, and i'm not sure why it happens. sorry!
it started near the last point, and when the round switched teams the bug remained. maybe the cart switching to the inteligence for point 2 has something to do with it? idk im just throwing stuff at the wall here i have no experience with map making
the intel cart is a separate set of entities entirely - the real payload gets teleported away when it's not in use.

the triple carts work fine, so it's not like the game is internally switching away from the payload gametype and stopping using the associated special player collision rules. i'm really not sure what's up with it.
Цитата допису pont! ­💚:
the intel cart is a separate set of entities entirely - the real payload gets teleported away when it's not in use.

the triple carts work fine, so it's not like the game is internally switching away from the payload gametype and stopping using the associated special player collision rules. i'm really not sure what's up with it.
*ugh...* source engine, source engine, source engine.
i'm going to lock this thread now - if someone reading has any ideas re this collision oddity, contact me through the main workshop comments or the thread on tf2maps. thanks!
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