Sid Meier's Civilization VI

Sid Meier's Civilization VI

Detailed Map Tacks
wltk  [developer] 19 Mar, 2021 @ 6:23pm
Bugs & Mod Compatibility Reporting
Reporting bugs that you see when using this mod, or any mods we are not compatible with. Be kind to us :P.
Last edited by wltk; 19 Mar, 2021 @ 6:24pm
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Showing 1-15 of 101 comments
RomanusKerbalus 21 Mar, 2021 @ 9:32am 
Doesn't count pantheon adjacency bonuses on a modded holy site (Sukritact's Tibet Dzong-Sacred Path)
Last edited by RomanusKerbalus; 21 Mar, 2021 @ 2:17pm
wltk  [developer] 21 Mar, 2021 @ 3:06pm 
Originally posted by RomanKerbal:
Doesn't count pantheon adjacency bonuses on a modded holy site (Sukritact's Tibet Dzong-Sacred Path)
Yes, that is a bug. Actually it applies to all unique districts including Russian Lavra. I have fixed it. It will be in the next update. Thanks for calling that out!
MRCorvus 22 Mar, 2021 @ 7:57pm 
It doesn't seem to work at all with Civilizations Expanded
MRCorvus 22 Mar, 2021 @ 8:02pm 
As well with CITY LIGHTS. Maybe I'm doing something wrong
wltk  [developer] 22 Mar, 2021 @ 9:21pm 
Originally posted by Video Game Player:
As well with CITY LIGHTS. Maybe I'm doing something wrong
Seems to be working for me. Just a quick note that it only works for the newly placed map tacks, for existing tacks that are placed before enabling the mod, you would need to click them and click ok to refresh them to see the effect.
MRCorvus 23 Mar, 2021 @ 5:57pm 
Originally posted by wltk:
Originally posted by Video Game Player:
As well with CITY LIGHTS. Maybe I'm doing something wrong
Seems to be working for me. Just a quick note that it only works for the newly placed map tacks, for existing tacks that are placed before enabling the mod, you would need to click them and click ok to refresh them to see the effect.

Okay, so when I create a new game, new tacks I make have no adjacency accompanying them. As well, when I click on them, nothing happens—no menu, do deletion, nothing. For some reason, this only occurs when I have Civilizations Expanded or CITY LIGHTS loaded. I also have a ton of other mods loaded, so I will see if one of those is the issue. I'm assuming one of my other mods is the issue since it works fine with CITY LIGHTS for you.
MRCorvus 23 Mar, 2021 @ 6:19pm 
Originally posted by Video Game Player:
Originally posted by wltk:
Seems to be working for me. Just a quick note that it only works for the newly placed map tacks, for existing tacks that are placed before enabling the mod, you would need to click them and click ok to refresh them to see the effect.

Okay, so when I create a new game, new tacks I make have no adjacency accompanying them. As well, when I click on them, nothing happens—no menu, do deletion, nothing. For some reason, this only occurs when I have Civilizations Expanded or CITY LIGHTS loaded. I also have a ton of other mods loaded, so I will see if one of those is the issue. I'm assuming one of my other mods is the issue since it works fine with CITY LIGHTS for you.
Update: I turned off bszonye's Map Tacks mod and everything seems to be working fine, except that it reverted to vanilla tacks. Isn't bszonye's Map Tacks supposed to be part of the game now? I'm bearing with the vanilla tacks. Everything is working fine now otherwise!
Last edited by MRCorvus; 23 Mar, 2021 @ 8:24pm
wltk  [developer] 23 Mar, 2021 @ 8:34pm 
Originally posted by Video Game Player:
Originally posted by Video Game Player:

Okay, so when I create a new game, new tacks I make have no adjacency accompanying them. As well, when I click on them, nothing happens—no menu, do deletion, nothing. For some reason, this only occurs when I have Civilizations Expanded or CITY LIGHTS loaded. I also have a ton of other mods loaded, so I will see if one of those is the issue. I'm assuming one of my other mods is the issue since it works fine with CITY LIGHTS for you.
Update: I turned off bszonye's Map Tacks mod and everything seems to be working fine, except that it reverted to vanilla tacks. Isn't bszonye's Map Tacks supposed to be part of the game now? I'm bearing with the vanilla tacks. Everything is working fine now otherwise!
Yeah that mod overrides any map tack features in other mods... It's a great mod but most of its features have been included in the base game as part of this release[civilization.com]. I would say you don't need that mod anymore. (I'm so sorry @bszonye).
MRCorvus 24 Mar, 2021 @ 6:17pm 
Originally posted by wltk:
Originally posted by Video Game Player:
Update: I turned off bszonye's Map Tacks mod and everything seems to be working fine, except that it reverted to vanilla tacks. Isn't bszonye's Map Tacks supposed to be part of the game now? I'm bearing with the vanilla tacks. Everything is working fine now otherwise!
Yeah that mod overrides any map tack features in other mods... It's a great mod but most of its features have been included in the base game as part of this release[civilization.com]. I would say you don't need that mod anymore. (I'm so sorry @bszonye).
Sweet, thanks for the help!
wltk  [developer] 27 Mar, 2021 @ 8:25pm 
Originally posted by Video Game Player:
Originally posted by wltk:
Yeah that mod overrides any map tack features in other mods... It's a great mod but most of its features have been included in the base game as part of this release[civilization.com]. I would say you don't need that mod anymore. (I'm so sorry @bszonye).
Sweet, thanks for the help!
Hey the latest version of this mod is compatible with bszonye's Map Tacks mod. You can re-enable that mod if you'd like to. :)
MRCorvus 27 Mar, 2021 @ 8:32pm 
Originally posted by wltk:
Originally posted by Video Game Player:
Sweet, thanks for the help!
Hey the latest version of this mod is compatible with bszonye's Map Tacks mod. You can re-enable that mod if you'd like to. :)
siiiiick well done
Geminus Leonem 28 Mar, 2021 @ 2:34am 
I tried to play with both map tacks mod and it didn't work.
QOMRADEQUEER 28 Mar, 2021 @ 10:57am 
Any chance we could see linux support?

I was hoping that since the Map Tacks mod works on our end, this would as well. Sadly, it seems that enabling this mod causes the entire map tack UI to become invisible (and yes, I did try using the hide/show hotkey). This is a common issue with UI mods on linux.

:D:
wltk  [developer] 29 Mar, 2021 @ 7:59pm 
Originally posted by 𓇓𓄟𓃬𓅮:
Any chance we could see linux support?

I was hoping that since the Map Tacks mod works on our end, this would as well. Sadly, it seems that enabling this mod causes the entire map tack UI to become invisible (and yes, I did try using the hide/show hotkey). This is a common issue with UI mods on linux.

:D:
That's interesting. I haven't played on Linux before so sorry about that. I'll try to fix it when I have time.
QOMRADEQUEER 30 Mar, 2021 @ 11:03am 
Originally posted by wltk:
Originally posted by 𓇓𓄟𓃬𓅮:
Any chance we could see linux support?

I was hoping that since the Map Tacks mod works on our end, this would as well. Sadly, it seems that enabling this mod causes the entire map tack UI to become invisible (and yes, I did try using the hide/show hotkey). This is a common issue with UI mods on linux.

:D:
That's interesting. I haven't played on Linux before so sorry about that. I'll try to fix it when I have time.


No worries! Figured I'd mention for other players on linux! :D:

Thank you for your work (even if I can't quite use it)!
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