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Just checked and it's definitely much better now and almost unnoticeable. There seems to still be a very tiny microstutter that's only noticeable when smoothly turning the camera using a controller, but it's much better now, thanks!
Yes, there still will be some minor stutter when the new values are fetched. I might reduce it even more later in the future if we get built-in functions for it but for now, that's the best I can do...
I'm still glad that you like it :)
It's fine, your mod is still incredibly useful, and those stutters aren't really noticeable anymore!
Bugs: The graphs for the debris cleaner + stabilizer aren't visible, including their options. Only the size sliders and active/visible toggles are on each page. The descriptions for these are cut off by the edge of the UI. Some other categories don't show anything, such as the light control. If it helps, my resolution is 3440x1440 and I'm on experimental mode.
Suggestion: The object stabilizer should have some options that would allow for objects to be destabilized under certain circumstances, mainly the player's proximity to said objects. This would greatly increase immersion.
Nonetheless, this mod is a must-have no matter how good your machine is.
Yes, I recently bought an ultrawide myself and noticed it so it'll be fixed in version 3.0 and onward. I have no estimate on when this may occur but I imagine in a few months.
Good to know!
If you are on Teardown version 6.2 then you need to update your game to use this mod.