Teardown

Teardown

Performance Mod v3.1
Issues
If you found any issues please write about it :)
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Zobrazuje se 115 z 15 komentářů
If the fire controller is disabled it still controls the max fire amount.
CoolJWB  [vývojář] 12. říj. 2021 v 15.38 
Noted and fixed, thanks for the feedback!
Strange bug I found is that as soon as you start a level with this on, it trips the alarm. I checked if it was any other mod I had but sadly it was this one. Another bug is that this doesn't seem to work with Advanced Treasure Hunter for some reason.
CoolJWB  [vývojář] 19. říj. 2021 v 5.49 
It has been noted already that some levels do not work well with the object stabilizer, what levels do this occur on?
The Voxel Plaza level mod seems to stutter consistently with this mod turned on, I've tried disabling everything in the performance mod menu, but to no avail. Disabling the mod fixes the stutters. Not sure which mod is at fault here, maybe you can look into it? Haven't found any other level mod that has this same stutter.
CoolJWB  [vývojář] 19. lis. 2021 v 8.48 
Gonna take a look at it, thanks for notifying me about it :)
CoolJWB  [vývojář] 4. pro. 2021 v 9.34 
These issues mentioned should be fixed as of today, if they aren't let me know.
CoolJWB původně napsal:
These issues mentioned should be fixed as of today, if they aren't let me know.

Just checked and it's definitely much better now and almost unnoticeable. There seems to still be a very tiny microstutter that's only noticeable when smoothly turning the camera using a controller, but it's much better now, thanks!
CoolJWB  [vývojář] 5. pro. 2021 v 6.30 
TessellatedGuy původně napsal:
CoolJWB původně napsal:
These issues mentioned should be fixed as of today, if they aren't let me know.

Just checked and it's definitely much better now and almost unnoticeable. There seems to still be a very tiny microstutter that's only noticeable when smoothly turning the camera using a controller, but it's much better now, thanks!

Yes, there still will be some minor stutter when the new values are fetched. I might reduce it even more later in the future if we get built-in functions for it but for now, that's the best I can do...

I'm still glad that you like it :)
Naposledy upravil CoolJWB; 5. pro. 2021 v 6.31
CoolJWB původně napsal:
TessellatedGuy původně napsal:

Just checked and it's definitely much better now and almost unnoticeable. There seems to still be a very tiny microstutter that's only noticeable when smoothly turning the camera using a controller, but it's much better now, thanks!

Yes, there still will be some minor stutter when the new values are fetched. I might reduce it even more later in the future if we get built-in functions for it but for now, that's the best I can do...

I'm still glad that you like it :)

It's fine, your mod is still incredibly useful, and those stutters aren't really noticeable anymore!
Both a bug report and a suggestion.

Bugs: The graphs for the debris cleaner + stabilizer aren't visible, including their options. Only the size sliders and active/visible toggles are on each page. The descriptions for these are cut off by the edge of the UI. Some other categories don't show anything, such as the light control. If it helps, my resolution is 3440x1440 and I'm on experimental mode.

Suggestion: The object stabilizer should have some options that would allow for objects to be destabilized under certain circumstances, mainly the player's proximity to said objects. This would greatly increase immersion.

Nonetheless, this mod is a must-have no matter how good your machine is.
CoolJWB  [vývojář] 28. úno. 2022 v 7.26 
AdhesiveMadMan původně napsal:
Both a bug report and a suggestion.

Bugs: The graphs for the debris cleaner + stabilizer aren't visible, including their options. Only the size sliders and active/visible toggles are on each page. The descriptions for these are cut off by the edge of the UI. Some other categories don't show anything, such as the light control. If it helps, my resolution is 3440x1440 and I'm on experimental mode.

Suggestion: The object stabilizer should have some options that would allow for objects to be destabilized under certain circumstances, mainly the player's proximity to said objects. This would greatly increase immersion.

Nonetheless, this mod is a must-have no matter how good your machine is.

Yes, I recently bought an ultrawide myself and noticed it so it'll be fixed in version 3.0 and onward. I have no estimate on when this may occur but I imagine in a few months.
CoolJWB původně napsal:

Yes, I recently bought an ultrawide myself and noticed it so it'll be fixed in version 3.0 and onward. I have no estimate on when this may occur but I imagine in a few months.

Good to know!
for me it says v3.0 and im on v6.2 and i got the mod from a youtube video and it dose not look the same and when i use it it makes it more realistic and still lags

Naposledy upravil ninja100; 24. úno. 2023 v 0.43
CoolJWB  [vývojář] 24. úno. 2023 v 0.47 
ninja100 původně napsal:
for me it says v3.0 and im on v6.2 and i got the mod from a youtube video and it dose not look the same?

If you are on Teardown version 6.2 then you need to update your game to use this mod.
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Zobrazuje se 115 z 15 komentářů
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