Panzer Corps 2

Panzer Corps 2

PanzerCorp1-Grandcampaign
Grondel the 10/10  [developer] 25 Mar, 2023 @ 7:46am
Changelog 25.03.23
Units:
Heavy weapon infantry traits MachineGun + FerociousDefense
New Heavy infantrie transport class for SdKfz 250/251.Heavy infa include Pioneer and Grenadiers
new transport plane Ju390 created (not used yet, just preperations for Sea Lion)
wehrinfantrie 2 coreslots

1941
added reserve hex and deploy hexes to most scenarios

1943
Sumy-training
added azul upgrade positions

1943NH
t1Novorossiysk
Karl Gerät can be repaired in the depot

Maikop43
reserve script added

Rostov43
reserve script added
prestige cost for tanks raised

Elista43
reserve script added

Volga43
reserve script added
Volga can no longer be crossed without bridges
some Nightwitches added

Stalingrad43
reserve script added

Voronezh43
prestige cost for Me262 raised

Moscow
scenario redone to remove DLC lock. i cannot test this. someone who doesn't own AO1941 please let me know if this worked.

operation avalanche
German HQ changed to small village to enable support hex for unit placement
schlepple script working and foolproofed (hopefully)

sicily
raised turnlimit to 20
objective messages sorted

southern france
trains and airtransports removed

operation hinterhalt
allied seeunits added
respawn script added
map redone to remove DLC lock, i can't test this. someone who does not own AO43 please let me know if this worked

sers,
Thomas
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Showing 1-15 of 20 comments
IceDe@ler 26 Mar, 2023 @ 5:19am 
Why did you remove all typs of SDKFZ Infantry Support Vehicles for all kind of Infantry? If I'm using your mod and play the normal campaing (for example Gates of Moscow) I can't by Infantry Support Vehicle other than a simple truck
Grondel the 10/10  [developer] 26 Mar, 2023 @ 8:10am 
Originally posted by IceDe@ler:
Why did you remove all typs of SDKFZ Infantry Support Vehicles for all kind of Infantry? If I'm using your mod and play the normal campaing (for example Gates of Moscow) I can't by Infantry Support Vehicle other than a simple truck

that is correct. only pioneer and heavy infantrie can use SdKfz 250 and 251.

sers,
Thomas
Iulius 26 Mar, 2023 @ 8:22pm 
Hi. I am on the Buzinovka scenario - When i finish the scenario, the game crashes. Is it related to this update? Thanks.
Grondel the 10/10  [developer] 27 Mar, 2023 @ 4:39am 
Originally posted by Iulius:
Hi. I am on the Buzinovka scenario - When i finish the scenario, the game crashes. Is it related to this update? Thanks.

only issue i know of is a misstake i made with the StuGIIIb that might cause a crash.
before the last update there were 2 times StuGIIIb. one that could switch to AT and one that couldn't.
before finishing the scenario get rid of all StuGIIb in ur core (just switch them to another unit) and if u are playing with limited stock same for the once in ur stock.

other than that i am not aware of any issues.

sers,
Thomas
Athanatos81 27 Mar, 2023 @ 6:55am 
Originally posted by Iulius:
Hi. I am on the Buzinovka scenario - When i finish the scenario, the game crashes. Is it related to this update? Thanks.

Hello, is this the same error message that was posted here?
If so, then unfortunately I have to join here.

https://www.slitherine.com/forum/viewtopic.php?p=997689
Iulius 27 Mar, 2023 @ 3:28pm 
Originally posted by Grondel the 10/10:
Originally posted by Iulius:
Hi. I am on the Buzinovka scenario - When i finish the scenario, the game crashes. Is it related to this update? Thanks.

only issue i know of is a misstake i made with the StuGIIIb that might cause a crash.
before the last update there were 2 times StuGIIIb. one that could switch to AT and one that couldn't.
before finishing the scenario get rid of all StuGIIb in ur core (just switch them to another unit) and if u are playing with limited stock same for the once in ur stock.

other than that i am not aware of any issues.

sers,
Thomas

Thanks forr the reply.

Yes i have 2 Stugs IIIb on the map. By getting rid you mean disbanding them?(loosing a experienced unit is not smth you are suggesting is it?)
Grondel the 10/10  [developer] 27 Mar, 2023 @ 3:33pm 
Originally posted by Iulius:
Originally posted by Grondel the 10/10:

only issue i know of is a misstake i made with the StuGIIIb that might cause a crash.
before the last update there were 2 times StuGIIIb. one that could switch to AT and one that couldn't.
before finishing the scenario get rid of all StuGIIb in ur core (just switch them to another unit) and if u are playing with limited stock same for the once in ur stock.

other than that i am not aware of any issues.

sers,
Thomas

Thanks forr the reply.

Yes i have 2 Stugs IIIb on the map. By getting rid you mean disbanding them?(loosing a experienced unit is not smth you are suggesting is it?)

move to a supply hex and change the unit to something else.

if u run out of turns doing so use:
"setany round x" in the cta box for x being the desired round number to get more turns.

be sure to remove the ones from ur stock if u are playing with limited stock.

sers,
Thomas
Last edited by Grondel the 10/10; 27 Mar, 2023 @ 3:34pm
Iulius 28 Mar, 2023 @ 12:08am 
Thanks. it worked ofc. I hope you will bring back that unit. It was cheap and versatile. Have a nice one
Grondel the 10/10  [developer] 28 Mar, 2023 @ 3:56am 
Originally posted by Iulius:
Thanks. it worked ofc. I hope you will bring back that unit. It was cheap and versatile. Have a nice one

the unit is still around, it just was there 2 times and one was removed causing this issue.
once u "repaired" ur core feel free to use it again.


sers,
Thomas
Iulius 30 Mar, 2023 @ 9:55am 
Excellent. Thanks for the replies, Much appreciated.
Liekki 31 Jul, 2023 @ 6:12am 
Originally posted by Grondel the 10/10:
Originally posted by IceDe@ler:
Why did you remove all typs of SDKFZ Infantry Support Vehicles for all kind of Infantry? If I'm using your mod and play the normal campaing (for example Gates of Moscow) I can't by Infantry Support Vehicle other than a simple truck

that is correct. only pioneer and heavy infantrie can use SdKfz 250 and 251.

sers,
Thomas

I dont understand why I cant use halftrack transport on pioneer. Playing axis campaing now, this mod affects units there too. Did SdKfz just got removed from all infantry or whats happening? On any infantry i can see opel truck as option only. Im at axis 1941. Im at point can pretty much do infantry job with tanks, if i set it up. Got lots of rought terrain, its frustrating when pioneers kinda not seeing action and always stuck in terrain/not getting anywhere in time.

IF i try to turn this mod on, next map won't load. Any idea what i need to do to able to disable this mod during campaing and able to go foward? There some specific unit i need to change in my core or am i stuck in this mod till end of war or next campaign? I would like to try without it aswell >:)

For me if I load scenario with mod even from end of war, there is no other transport for infantry than opel trucks. Is this intended or do i have my mod broken on files somewhere? Readed about newest patch there should be halftracks for heavy infantry right? If i disable mod and load random scenario, halftracks are there.
Last edited by Liekki; 31 Jul, 2023 @ 6:22am
Grondel the 10/10  [developer] 31 Jul, 2023 @ 6:49am 
Originally posted by Liekki:
Originally posted by Grondel the 10/10:

that is correct. only pioneer and heavy infantrie can use SdKfz 250 and 251.

sers,
Thomas

I dont understand why I cant use halftrack transport on pioneer. Playing axis campaing now, this mod affects units there too. Did SdKfz just got removed from all infantry or whats happening? On any infantry i can see opel truck as option only. Im at axis 1941. Im at point can pretty much do infantry job with tanks, if i set it up. Got lots of rought terrain, its frustrating when pioneers kinda not seeing action and always stuck in terrain/not getting anywhere in time.

IF i try to turn this mod on, next map won't load. Any idea what i need to do to able to disable this mod during campaing and able to go foward? There some specific unit i need to change in my core or am i stuck in this mod till end of war or next campaign? I would like to try without it aswell >:)

For me if I load scenario with mod even from end of war, there is no other transport for infantry than opel trucks. Is this intended or do i have my mod broken on files somewhere? Readed about newest patch there should be halftracks for heavy infantry right? If i disable mod and load random scenario, halftracks are there.
SdKfz 250/251 are available for pioneers and Grenadiers.
i heard from other ppl that they have an issue where the SdKfz disappeared from their game, but it is not caused by this mod. at least i was not able to recreate what they are experiencing.

if u want to turn of a mod during a campaign u need to make sure that no unit that came with this mod is in ur core when finishing a scenario.

something that might help is unsubscribing and resubscribing the mod in the workshop and veryfying ur gamefiles with steam.

hope this helps.

sers,
Thomas
Liekki 31 Jul, 2023 @ 7:00am 
Originally posted by Grondel the 10/10:
Originally posted by Liekki:

I dont understand why I cant use halftrack transport on pioneer. Playing axis campaing now, this mod affects units there too. Did SdKfz just got removed from all infantry or whats happening? On any infantry i can see opel truck as option only. Im at axis 1941. Im at point can pretty much do infantry job with tanks, if i set it up. Got lots of rought terrain, its frustrating when pioneers kinda not seeing action and always stuck in terrain/not getting anywhere in time.

IF i try to turn this mod on, next map won't load. Any idea what i need to do to able to disable this mod during campaing and able to go foward? There some specific unit i need to change in my core or am i stuck in this mod till end of war or next campaign? I would like to try without it aswell >:)

For me if I load scenario with mod even from end of war, there is no other transport for infantry than opel trucks. Is this intended or do i have my mod broken on files somewhere? Readed about newest patch there should be halftracks for heavy infantry right? If i disable mod and load random scenario, halftracks are there.
SdKfz 250/251 are available for pioneers and Grenadiers.
i heard from other ppl that they have an issue where the SdKfz disappeared from their game, but it is not caused by this mod. at least i was not able to recreate what they are experiencing.

if u want to turn of a mod during a campaign u need to make sure that no unit that came with this mod is in ur core when finishing a scenario.

something that might help is unsubscribing and resubscribing the mod in the workshop and veryfying ur gamefiles with steam.

hope this helps.

sers,
Thomas

As I said all my infantry is without any halftrack, if I have mod on. Tried to disable-re-install mod and still same issue. Same with pioneers or heavy infantry, only transport i see avialable to buy/upgrade is opel :/. I also had Storm over europe mod on at sametime with this mod, when I started playing this long campaign. Mby they collided somehow?

Ill try that gamefile veryfying, thx for tip. Was suspecting that mod spesific unit is causing that.
Grondel the 10/10  [developer] 31 Jul, 2023 @ 7:03am 
Originally posted by Liekki:
Originally posted by Grondel the 10/10:
SdKfz 250/251 are available for pioneers and Grenadiers.
i heard from other ppl that they have an issue where the SdKfz disappeared from their game, but it is not caused by this mod. at least i was not able to recreate what they are experiencing.

if u want to turn of a mod during a campaign u need to make sure that no unit that came with this mod is in ur core when finishing a scenario.

something that might help is unsubscribing and resubscribing the mod in the workshop and veryfying ur gamefiles with steam.

hope this helps.

sers,
Thomas

As I said all my infantry is without any halftrack, if I have mod on. Tried to disable-re-install mod and still same issue. Same with pioneers or heavy infantry, only transport i see avialable to buy/upgrade is opel :/. I also had Storm over europe mod on at sametime with this mod, when I started playing this long campaign. Mby they collided somehow?

Ill try that gamefile veryfying, thx for tip. Was suspecting that mod spesific unit is causing that.
if u have more than 1 mod active evrything can happen.
u can try to move the PC1 mod to be below the SoE mod(at the bottom in the mod manager are two arrows to move them), that might help as well.

sers,
Thomas
Liekki 31 Jul, 2023 @ 7:20am 
Can units that i have captured and are on "buyable screen" also make game crash, any idea? Oh, man wish i knew better to only put 1mod active and not 2.
Last edited by Liekki; 31 Jul, 2023 @ 7:20am
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