Space Engineers

Space Engineers

Build Info (bleeding edge build)
Item Tooltip Issue: Anti-Radiation Medkit
New consumable item "Anti-Radiation Medkit" has special effect, which is "RadiationImmunity".
Vanilla description said it will give us 10 mins of radiation immunity, and buildinfo item tooltip said 1 second. I guess this data needs adjustment.

RadiationKit data in "PhysicalItems.sbc":
<PhysicalItem xsi:type="MyObjectBuilder_ConsumableItemDefinition"> <Id> <TypeId>ConsumableItem</TypeId> <SubtypeId>RadiationKit</SubtypeId> </Id> <DisplayName>DisplayName_Item_RadiationKit</DisplayName> <Description>Description_RadiationKit</Description> <Icon>Textures\GUI\Icons\Items\AntiRadiationMedkit.dds</Icon> ~~~ <Stats> <Stat Name="Radiation" Value ="-0.035" Time="30"/> <Stat Name="RadiationImmunity" Value ="1" Time="1"/> <== </Stats> <UseSound>PlayUseRadiationKit</UseSound> ~~~

Btw, I can't find the reason how that Time="1" data becomes 10 mins.
This question is not related to Build Info, but how can I reduce this 10 minutes?
I'm a person enjoy hardcore survival, so I want to reduce this time because it's too long to be immune to radiation for 10 minutes after taking only one consumable.
< >
Showing 1-4 of 4 comments
Digi  [developer] 24 Sep @ 9:32am 
You're given 100% "RadiationImmunity" stat over 1 second, that means it just fills that stat.
Then the stat itself decays over 10 minutes on its own, see Stats.sbc and docs at wiki RadiationImmunityStat Definition[spaceengineers.wiki.gg].

I suspect they did it with a stat instead of a consumable effect (using the Time) because that prevents other consumables, would kinda suck not being able to use anything for 10 minutes, and I also guess they also don't want to change the consumable deny thing so here we are xD

Regardless, I do need to do something about that printout as it is rather misleading, I'm thinking for positive Value I can show how long the stat takes to decay (also positive there), and similarly if both value and decay are negative for the opposite effect (consumable reduces it, stat increases over time on its own).

I also have a WIP thing to show more character-specific stats next to the buffs window, which will also show that RadiationImmunity stat and how long it has left and etc, so I could also hint at that in the consumable tooltip... not sure yet, we'll see.
Thanks for the report!
Last edited by Digi; 24 Sep @ 9:32am
Arstraea 24 Sep @ 2:03pm 
Thanks, all-mighty wizard Digi.
It is truly a blessing that you continue to contribute to this community.
Last edited by Arstraea; 24 Sep @ 2:16pm
Digi  [developer] 25 Sep @ 1:33pm 
Welp bad news, MyRadiationImmunityStatDefinition is not whitelisted so I can't get the decay rate... I might need to just remove the "Consumable:" section, vanilla has tooltip with relevant stats on theirs and modders can do the same so probably not even needed anymore xD
Arstraea 26 Sep @ 8:38am 
well..... that's bad but yeah... tooltip contains relevant stats descriptions so deleting consumable section is actually a option to choose I think. :steamsad:

anyway, thanks :D
< >
Showing 1-4 of 4 comments
Per page: 1530 50