Barotrauma

Barotrauma

Carl Wheezer's Revenge
Fiesto 25 Jul, 2021 @ 2:58pm
Random relay component in self destruct room.
So I was looking into the logic behind your ships wiring and I noticed that the motion sensor in the self destruct room is connected to a dead end relay. The relay is being fed a signal by a memory component that outputs 0(false). This would mean that when someone is in the room the relay component would send false to whatever its output is connected to. Was this a feature that you didn't end up adding?
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Windows XP  [developer] 15 Dec, 2021 @ 4:49pm 
probably. The logic in this submarine is very complicated so I would not be surprised for there to be several loose logic components.

IIRC, the relay in the self destruct room is probably from when they added the ability to make indestructible junction boxes. In this same update, they made it so you could use relays as junction boxes in a more reliable way that doesn't glitch out your electric grid.

I then removed about 75% of the junction boxes and "replaced" them with either invisible indestructible ones or relays because no one wants to have to repair a zillion different junction boxes. This change, for one reason or another, required some changes to the self destruct logic for it to work correctly and that relay is probably left over from some debugging.
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