Space Engineers

Space Engineers

Industrial Overhaul - v1.7.4
ouch67 1 Apr, 2022 @ 11:18am
My Thoughts on my play through with this mod
So I really liked this mod. It gave static grids a reason to exist and gave very good use cases for wheeled vehicles, and small and large grid vessels.

My only real complaint is with the munitions assemblers. I ran a fairly hostile universe and needed to have 73 munitions assemblers and felt like I needed more... That's simply too many, ISY's management script slowed way down after I built those and my base suffered as it took too long for things to move around my factory. Sadly I still ran out of ammo even with all of those running full blast. I estimate I would need to double that number in order to keep up.

So munitions assemblers need a massive buff to their speed for people who play with several hostile mods like myself.

Oh and munitions assemblers have a visual bug where the little bullets float outside of the unit when first loaded into the world if it isn't producing something.

I also had issues with gattling guns playing static noise when they fired. Not sure which mod was causing that though. I would also after playing for awhile (several hours) hear the rock crusher playing static instead of it's usual noise.

But other than that, no crashes or anything. It was really fun to use, thanks for creating it. :)