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On backstab: +40% movement speed for 6 seconds
Can only decloak when the cloak runs out
What do you mean by enemy bleeds for 10 seconds when backstab miss and hit, If you backstab him, he should be dead, and if you miss enemy bleeds?
and the faster firing speed seems pointless, making it seem more like a facestab knife with a weaker stab value
face stab of 30 instead of 40
+10% movespeed
upon successful backstab, gain 1/2 of their movement speed as extra speed (really hard to stab a scout but if you do, your speed will be overpowered.)
-no cloaking
Once full, depending on what class you backstabbed last, you gain certain attributes.
If shoe-o-meter is full and you start butterknifing you lose 75% of the meter. Attributes don't apply anymore.
Pyro: become fireproof. Still take normal fire damage.
Soldier: Take less rocket damage.
Demoman: Demomen can't detonate stickies if you're on top of them.
Scout: Gotta go fast.
Engineer: More sap damage ( if stock ). Faster deconstruction rate ( if red tape recorder)
Engineer V2: Ammo pickups ( no matter which ones) fill your cloak instantly.
Heavy: Increased max HP. ( untill you backstab another class)
Medic: Get more HP from pickups.
Medic V2: Health regen!
Sniper: Don't flinch when taking damage.
Spy: Faster disguise rate. No make no noise while walking.
Critique is always welcome.
On Backstab: Victim is immune to backstabs by the same player for 20 seconds (as in, the same person can not be backstabbed by the same spy causing an eternal life in laughter)
25% Less Damage
15% Slower Attack Speed
So basically a holiday punch for the spy?
No thank you.
- 20% reduction in cloak time
It's so...beautiful.
This is perfect, if any spy wepon on this workshop is more deserving of being in game, show it to me now.
best stats 2014 :^))
the number of shoes increases your cloak duration and speed