Left 4 Dead 2

Left 4 Dead 2

Beyond Dead (V6)
 This topic has been pinned, so it's probably important
Evil  [developer] 6 Nov, 2020 @ 6:10pm
V6 Info (Obelisk)
/General/
- Added finale map
- Added e3m#_ prefix to all map names
- Added new loading image
- Added Gore Monster tank variant from A Qualia Macabre
- Updated map start logic in all maps
- Added basic color correction to all maps
- Added Half Dead mission files (Right 2 Live)
- Updated hint rendering in all maps (now render for everyone and not just the player that activated it)


M1
- Added intro camera
- Fixed molotov bug in star area
- Added Half Dead relay (to spawn healing items)

M2
- Added Half Dead relay
- Added light sprites
- Added excavator tunnel hint (as requested)

M3
- Added light sprites
- Added Half Dead relay

M4
- Added Half Dead relay

M6
- Updated exit logic
- Updated nav
- Updated boss triggers
(since players can't shoot in Half Dead mode, boss events are changed to double tank events instead)
- Added Half Dead relay

M7
- Updated nav
- Added infected ladders
(to avoid exploiting elevated area)
- Added new escape music
- Added Half Dead relay
Last edited by Evil; 26 Nov, 2022 @ 11:56am