Total War: WARHAMMER II

Total War: WARHAMMER II

Vampire Core Factions Extended (By Blaise90) - fixed for S&F
blaise90  [developer] 26 Nov, 2020 @ 10:42am
Plans for future
Hi

This thread will be sneak peak into upcoming changes.

Current plans

I got permission from Ringwraiths, creator of popular mod 'Morrslieb Altar' to implement it into my mod.

I'm planning to include this forge system in my mod to be available for all vampire factions.

Plan to modify raiding stance to spread additional vampiric corruption for all vampire faction except Barrow Legion. (if possible to separate barrow legion as they already have various methods to boost corruption. )

Barrow legion
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As I removed the Gunners from Drachenfels landmark.
I plan to add replace the 'gap' with two additional units.

1-Drachenfels Guard: somewhat a type of Cairn Wraith with Sword and shield.

2- Abominations of Kemmler: this will be a RoR unit of skinwolves.
Based on lore only the most crazed wizards can bind skinwolves using Kadon's bindings.
Kemmler has history with chaos so who else could be more capable to bind these creatures.

Additional review of LL skills for balance.

Spectral techtree review and extension.

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Vlad & Isabella

Add new 2 level building chain
Nigthwatch - > Midnight Fort
Will add mortal garrison and siege defense for settlements.

Techtree for mortal regiments.

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Mannfred & Ghorst

Create missing unit card for Carstein Outriders.

Review skeletal tech tree.
Review possible implementation for Techtree covering Coven Throne and vampire elite units.

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