安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
https://drive.google.com/file/d/1rc4MzlFWZS1Ey2k92O3W7MKXY5IWE-Jc/view?usp=sharing
Do you played in this storage a lot, don't you? The .log file full of errors, that makes searching sligtly difficult... Can you tell me what the backdoor you had used? And please discribe the problem how it was looking in the game (if you can).
So it looks like it only works on new characters for me.
I would assume that the matter is in conflict with other modifications, but if the doors work on a new character ... This means that the matter has something to do with the already created universe...
Can you copy your main storage, delete the universe file (in copy, of course) and try to use backdoors without universe file? Oh, wait. About your new character. You had created he/she in your old storage (where your old character) or you had created he/she in the new one? If in the old, that means that the matter isn't in universe file...
https://prnt.sc/vtg0dy
Then the game shuts down. Thankfully doesn't brick your savefile.
So I highly recommend to use the WTM-doors, when you need to connect two or more doors in the end of the wiring distance (at the two ends of a world, for example), because they work like vanilla teleporters (but enchanced. And their "webs" will not clutter the main teleportation menu, as it will the DOORporters). It means that they don't work as wiring objects, so the wiring distance wouldn't limite the doors.
If you're also running Frackin' Universe, you could try placing a Watcher at both backdoors to prevent it from unloading. Worth a shot.