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回報翻譯問題
[Error] Duplicate projectile asset typeName healinggas. configfile /projectiles/throwable/healinggas/healinggas.projectile
Just updated the mod. Changed the ID for that and some other projectiles.
Check that everything is ok and there are no more duplicate IDs.
Nice, that dup is fixed. I have one or two more but I believe these are from another mod. Just in case, these are the two remaining errors I have:
1. [Error] Duplicate projectile asset typeName greenplasmabullet. configfile /projectiles/guns/bullets/halogreenshot/greenplasmabullet.projectile
2. [Error] Object lumothlamp defined twice, second time from /decorations/monster/lumothlamp/lumothlamp.object
Generated the required .patch for SIP using SpawnableItemFetcherGUI.exe. However, the program took the original names in Russian. With the English language patch installed, you can still enter the name of items in English into the search filter, and it will find them.
Nope. These are not mine.
Got it, thank you again for patching the dup!
[Error] Could not instantiate item '[librarybook, 1, {}]'. (ItemException) No such item 'librarybook'
There is no such item in my mod, and there is no object that would try to spawn an item with that ID.
You can try to find out where the problem is.
Here are a couple of links for you to read:
[1] https://gtm.steamproxy.vip/app/211820/discussions/0/133259956020238040/
[2] https://starbounder.org/Modding:Modding_Basics#Step_1_-_Unpacking_Assets
Then you can download software like Everything [www.voidtools.com]. There, in the advanced search tab, you can enter the keyword "librarybook" and specify the directory in which the program will search for files containing this word.
[The Orcana]
Mod is the only mod that refers to the 'librarybook' explicitly. So I am waiting for their response :P