XCOM 2
True Primary Secondaries [BETA]
LWOTC
Running Long War of the Chosen, equipping secondaries as primaries incurs a mobility penalty. I was wondering whether someone could provide some guidance with editing ini files to change these values. Ideally pistols would be comparable to SMG and provide a mobility bonus, rather than a penalty.
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use Kiruka's Inventory Slot Weight Toggler
Only removes weight penalties. Can't make a primary pistol give +2 mobility like an SMG would.
I noticed this mod didn't really work on my LWOTC run, not the release version anyways. Poking around the .ini files I discovered this mod incorrectly uses the "LWOTC" prefix to describe the XComClassData.

However, the mod uses the original "LWS" prefix, so the Shinobi should say "LWS_Shinobi X2SoldierClassTemplate" instead of "LWOTC_Shinobi X2SoldierClassTemplate".

Anyone looking to actually use the mod in LWOTC should go into the mod Config folder / XComClassData.ini and replace all "LWOTC" prefix with "LWS". I'm not sure why its incorrect, since it doesn't seem to have ever changed from LW2.

Happy hunting, Commanders.
Also in my case the config for assault class had an extra space in the template ID ("[LWS_Assault X2SoldierClassTemplate]"), which needed to be fixed for assault class to work.
Отредактировано modo_lv; 30 окт. 2022 г. в 13:56
I know this is an old topic but to the OP:
\2133399183\config\XComTruePrimarySecondaries.ini

The first line may help with what you need
PISTOL_MOVEMENT_BONUS=1
Автор сообщения: Arkay
I noticed this mod didn't really work on my LWOTC run, not the release version anyways. Poking around the .ini files I discovered this mod incorrectly uses the "LWOTC" prefix to describe the XComClassData.

However, the mod uses the original "LWS" prefix, so the Shinobi should say "LWS_Shinobi X2SoldierClassTemplate" instead of "LWOTC_Shinobi X2SoldierClassTemplate".

Anyone looking to actually use the mod in LWOTC should go into the mod Config folder / XComClassData.ini and replace all "LWOTC" prefix with "LWS". I'm not sure why its incorrect, since it doesn't seem to have ever changed from LW2.

Happy hunting, Commanders.



Автор сообщения: modo_lv
Also in my case the config for assault class had an extra space in the template ID ("[LWS_Assault X2SoldierClassTemplate]"), which needed to be fixed for assault class to work.

You're both GOAT
Hey I know this thread was kinda active recently but the empty secondary isnt working for me, I did this edits you talked about earlier but the secondary slot is still messed up
Автор сообщения: grave remembers
I know this is an old topic but to the OP:
\2133399183\config\XComTruePrimarySecondaries.ini

The first line may help with what you need
PISTOL_MOVEMENT_BONUS=1

After seeing this post I changed that from 1 to 2, and it made things worse. I set it to 0 and pistols in the primary would incur a -1 mobility penalty. Maybe I'm doing something wrong? I'm tempted to put a negative number in there to see what happens but I dont want to break something.
I know that isn't exactly the correct place for it but I noticed that this exact issue is also present in the rocket launcher mod in XComClassData as well.


Автор сообщения: Arkay
I noticed this mod didn't really work on my LWOTC run, not the release version anyways. Poking around the .ini files I discovered this mod incorrectly uses the "LWOTC" prefix to describe the XComClassData.

However, the mod uses the original "LWS" prefix, so the Shinobi should say "LWS_Shinobi X2SoldierClassTemplate" instead of "LWOTC_Shinobi X2SoldierClassTemplate".

Anyone looking to actually use the mod in LWOTC should go into the mod Config folder / XComClassData.ini and replace all "LWOTC" prefix with "LWS". I'm not sure why its incorrect, since it doesn't seem to have ever changed from LW2.

Happy hunting, Commanders.
Автор сообщения: Alyfox
Автор сообщения: grave remembers
I know this is an old topic but to the OP:
\2133399183\config\XComTruePrimarySecondaries.ini

The first line may help with what you need
PISTOL_MOVEMENT_BONUS=1

After seeing this post I changed that from 1 to 2, and it made things worse. I set it to 0 and pistols in the primary would incur a -1 mobility penalty. Maybe I'm doing something wrong? I'm tempted to put a negative number in there to see what happens but I dont want to break something.

I actually found what is causing it!!!!!!!!!!!!

I've been doing a ton of digging to find it myself because it has been driving me nuts.
The change is actually in ModJam; the ModJam overwrite is in... Config/True Primary Secondaries/XCom TruePrimarySecondaries.ini for... well you know, ModJam

Update:
I went ahead and booted up my game with this and it seems to not have changed anything so at this point I am genuinely confused as what is overwriting it. HOWEVER, I was loading a save and it might work with a new game
Отредактировано SpookyJumpscare; 23 сен. 2023 г. в 8:11
First line of mod jam's XComTruePrimarySecondaries.ini
; I'm just gonna smack a bunch of stuff with a nerf bat
Yeah, screw you too.
Автор сообщения: Katieclysm
First line of mod jam's XComTruePrimarySecondaries.ini
; I'm just gonna smack a bunch of stuff with a nerf bat
Yeah, screw you too.

Been a while since I scrolled through here, but this made me lol. I de-nerfed a bunch of stuff on my own playthrough as well.
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