XCOM 2
True Primary Secondaries [BETA]
LWOTC
Running Long War of the Chosen, equipping secondaries as primaries incurs a mobility penalty. I was wondering whether someone could provide some guidance with editing ini files to change these values. Ideally pistols would be comparable to SMG and provide a mobility bonus, rather than a penalty.
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use Kiruka's Inventory Slot Weight Toggler
Only removes weight penalties. Can't make a primary pistol give +2 mobility like an SMG would.
Arkay 29.9.2022 klo 8.48 
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I noticed this mod didn't really work on my LWOTC run, not the release version anyways. Poking around the .ini files I discovered this mod incorrectly uses the "LWOTC" prefix to describe the XComClassData.

However, the mod uses the original "LWS" prefix, so the Shinobi should say "LWS_Shinobi X2SoldierClassTemplate" instead of "LWOTC_Shinobi X2SoldierClassTemplate".

Anyone looking to actually use the mod in LWOTC should go into the mod Config folder / XComClassData.ini and replace all "LWOTC" prefix with "LWS". I'm not sure why its incorrect, since it doesn't seem to have ever changed from LW2.

Happy hunting, Commanders.
modo_lv 30.10.2022 klo 13.55 
Also in my case the config for assault class had an extra space in the template ID ("[LWS_Assault X2SoldierClassTemplate]"), which needed to be fixed for assault class to work.
Viimeisin muokkaaja on modo_lv; 30.10.2022 klo 13.56
I know this is an old topic but to the OP:
\2133399183\config\XComTruePrimarySecondaries.ini

The first line may help with what you need
PISTOL_MOVEMENT_BONUS=1
Arkay lähetti viestin:
I noticed this mod didn't really work on my LWOTC run, not the release version anyways. Poking around the .ini files I discovered this mod incorrectly uses the "LWOTC" prefix to describe the XComClassData.

However, the mod uses the original "LWS" prefix, so the Shinobi should say "LWS_Shinobi X2SoldierClassTemplate" instead of "LWOTC_Shinobi X2SoldierClassTemplate".

Anyone looking to actually use the mod in LWOTC should go into the mod Config folder / XComClassData.ini and replace all "LWOTC" prefix with "LWS". I'm not sure why its incorrect, since it doesn't seem to have ever changed from LW2.

Happy hunting, Commanders.



modo_lv lähetti viestin:
Also in my case the config for assault class had an extra space in the template ID ("[LWS_Assault X2SoldierClassTemplate]"), which needed to be fixed for assault class to work.

You're both GOAT
Hey I know this thread was kinda active recently but the empty secondary isnt working for me, I did this edits you talked about earlier but the secondary slot is still messed up
grave remembers lähetti viestin:
I know this is an old topic but to the OP:
\2133399183\config\XComTruePrimarySecondaries.ini

The first line may help with what you need
PISTOL_MOVEMENT_BONUS=1

After seeing this post I changed that from 1 to 2, and it made things worse. I set it to 0 and pistols in the primary would incur a -1 mobility penalty. Maybe I'm doing something wrong? I'm tempted to put a negative number in there to see what happens but I dont want to break something.
I know that isn't exactly the correct place for it but I noticed that this exact issue is also present in the rocket launcher mod in XComClassData as well.


Arkay lähetti viestin:
I noticed this mod didn't really work on my LWOTC run, not the release version anyways. Poking around the .ini files I discovered this mod incorrectly uses the "LWOTC" prefix to describe the XComClassData.

However, the mod uses the original "LWS" prefix, so the Shinobi should say "LWS_Shinobi X2SoldierClassTemplate" instead of "LWOTC_Shinobi X2SoldierClassTemplate".

Anyone looking to actually use the mod in LWOTC should go into the mod Config folder / XComClassData.ini and replace all "LWOTC" prefix with "LWS". I'm not sure why its incorrect, since it doesn't seem to have ever changed from LW2.

Happy hunting, Commanders.
Alyfox lähetti viestin:
grave remembers lähetti viestin:
I know this is an old topic but to the OP:
\2133399183\config\XComTruePrimarySecondaries.ini

The first line may help with what you need
PISTOL_MOVEMENT_BONUS=1

After seeing this post I changed that from 1 to 2, and it made things worse. I set it to 0 and pistols in the primary would incur a -1 mobility penalty. Maybe I'm doing something wrong? I'm tempted to put a negative number in there to see what happens but I dont want to break something.

I actually found what is causing it!!!!!!!!!!!!

I've been doing a ton of digging to find it myself because it has been driving me nuts.
The change is actually in ModJam; the ModJam overwrite is in... Config/True Primary Secondaries/XCom TruePrimarySecondaries.ini for... well you know, ModJam

Update:
I went ahead and booted up my game with this and it seems to not have changed anything so at this point I am genuinely confused as what is overwriting it. HOWEVER, I was loading a save and it might work with a new game
Viimeisin muokkaaja on SpookyJumpscare; 23.9.2023 klo 8.11
Katieclysm 8.5.2024 klo 19.27 
First line of mod jam's XComTruePrimarySecondaries.ini
; I'm just gonna smack a bunch of stuff with a nerf bat
Yeah, screw you too.
Katieclysm lähetti viestin:
First line of mod jam's XComTruePrimarySecondaries.ini
; I'm just gonna smack a bunch of stuff with a nerf bat
Yeah, screw you too.

Been a while since I scrolled through here, but this made me lol. I de-nerfed a bunch of stuff on my own playthrough as well.
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