Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

CFE Patch
Milkey-Wilkey 16 Jun, 2020 @ 12:31am
Guard mode for commando
Commandos, although have much higher range than other infantry, does not attack first even if set in guard mode. Would be cool to change it to how it is in later games (attack when in range)
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Showing 1-6 of 6 comments
aritsura 16 Jun, 2020 @ 1:02pm 
Going through the source code if you comment out the if statement in the Infantry.cpp file

they will attack like normal units after recompiling the source

https://i.imgur.com/tTfuiq8.png
Milkey-Wilkey 16 Jun, 2020 @ 1:08pm 
♥♥♥♥, who is this sun of a ♥♥♥♥♥ that thought that would be a good idea?? probably the same who thought that aircrafts and civilians can't go into shroud
WakizashiM 16 Jun, 2020 @ 3:19pm 
Yeah, I approve of this. OpenRA has it like this and it's just better. There's nothing to gain really by having to micromanage the commando or Tanya to kill infantry. You still need to be careful of vehicule and defence buildings.
cfehunter  [developer] 16 Jun, 2020 @ 4:21pm 
Sure I'll get this in.
cfehunter  [developer] 16 Jun, 2020 @ 6:00pm 
Done.
WakizashiM 17 Jun, 2020 @ 6:07am 
Originally posted by cfehunter:
Done.
Thank you! :)
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Showing 1-6 of 6 comments
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