Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

CFE Patch
bluescreen 15 Jun, 2020 @ 11:28pm
Path debugging to remove Sandbag bug usage
Hi,

i'm following your CFE Patch mod with a lot of interest on bitbucket. Thanks for the great work!

I started to fidel around with the CnC Libs myself and i was wondering how you could get the Debug Tools for pathfinding up and running?

When i set the Debug_Find_Path flag to true in globals the game crashes. I asume something is missing. There are also several calls to mono library for debugging purposes. They might be the missing part.

Also what workflow do you use for testing mods? Is there a game quickstart mode to skip video and directly jump into the game after compile?

And as suggestion for your mod: Make the sandbags destroyable by the AI to avoid sandbag pathfinding bug usage.

I was looking into that myself too. :)