Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

CFE Patch
Harvesters Tweaks
Hello there, thanks for the mod. I have a question about harvesters - is it really that good that the harvesters stay in tiberium field? I mean, so far from what I played it's even more frustrating that they just stay and wait in a battlefield (which most time the tiberium field is) than the situation they crawl around rafinery waiting to their time in queue.

The second thing is it possible to turn off harvester's regeneration? I kinda like the roughness of original game keeping an eye on your harvesters. Especially if the pathfinding does its thing so the harvesters won't go around every single corner on the map.

And the last thing as your mod prolly going to be an overhaul of fixes and balance tweaks here's my little suggestion and would be awesome to get it in (as I already went through the code and it probably shouldn't be hard to change it): I'd appreaciate to buff harvesters that they can collect 800cr not only 700.

And perhaps, multiply the Tiberium growth to 1.5x (+50%) from original value. The 50% is just my guess to decent buff - I wouldn't overpower it too much as the faster growth means easier game (because you deplete the field later then originaly you would do)

Once again, thank you for your work :)
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I love the harvester health self-regeneration feature, but if you don't enjoy it you can simply open the CFEPATCH.INI configuration file in the mod's directory and change the number from "1" (on) to "0" (off), on this line:

HARVY_SELF_REPAIR=1

The CFEPATCH.INI config file is located here:

C:\users\yourusername\Documents\CnCRemastered\Mods\Tiberian_Dawn\CFEPatch

and you can open the .INI file with any text editor application. I recommend using Notepad++ for this, it's a great improvement from Windows' standard Notepad, Wordpad, or Textpad applications and it's totally free. Get it here if you don't have it already:

https://notepad-plus-plus.org/downloads/
Jouki in Rage 15 Jun, 2020 @ 12:19pm 
The health regeneration is quite needed right now as the mod breaks harvesters' logic rn. I believe cfe will fix it as soon as possible :)
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Showing 1-2 of 2 comments
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