Tabletop Simulator

Tabletop Simulator

Eldritch Horror Complete
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
King in Yellow  [udvikler] 9. juli 2020 kl. 5:44
How to use the "find" and "findAll" cubes
These cubes are used to automatically draw specific cards from a deck.

To use them, you simply need to:

- Right click on the cube
- Go to the "Name" space and type in the name of the card you're looking for
- Place the cube on the appropriate deck
- Press the button

The "find" cube will find one random card of that name.

The "findAll" cube will find all the copies of that card instead.

Hope that helped clear things out!
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appetitdefou 22. nov. 2020 kl. 10:08 
Just trying the updated mod as of today, getting a error with both "Find" cubes either renaming or just clicking the button. Black one gives a msg: Error in Script(Block SQuaere - p42bff) function <draw>:chunk_3:(32,24-32):attempt to index a nil value <2>. Red cubs simply draws nothing. Tried fresh reload of mod, but no improvement.
Sidst redigeret af appetitdefou; 22. nov. 2020 kl. 10:08
King in Yellow  [udvikler] 22. nov. 2020 kl. 13:15 
Just tried it and they both work just fine. Did you follow the instructions on how to use them?
LordMatsu 27. nov. 2020 kl. 21:11 
For me right click or left click on the black cube gives me the same error appetit is having. Left or right clicking the red cube does nothing. Neither cube gives me a way to type in a name. So even placing either cube on any deck also does nothing.
King in Yellow  [udvikler] 28. nov. 2020 kl. 2:41 
Oprindeligt skrevet af LordMatsu:
Left or right clicking the red cube does nothing.

I don't understand. Right clicking on the cube (or any element in Tabletop Sim) opens a contextual menu, where you can rename, copy, edit, change color etc...

Everything in TTS has this contextual menu. I don't think you guys are clicking on the right place.
King in Yellow  [udvikler] 28. nov. 2020 kl. 4:37 
Oh, I checked and I think you were trying to right click on the button! You have to right click on the cube (red/black part) to open the contextual menu in order to rename it.

THEN you can press the button ;)
Hau_1026 22. maj 2022 kl. 7:53 
Oprindeligt skrevet af King in Yellow:
Just tried it and they both work just fine. Did you follow the instructions on how to use them?
I followed the instructions and successfully renamed the cubes, but then encountered the "attempt to index a nil value" error. Editing the script seems to fix the problem although i don't understand why.


function onCollisionEnter(collision_info)
if collision_info.collision_object.getQuantity() > 1 then
deck_object = collision_info.collision_object
end
end

function onCollisionExit(collision_info)
if collision_info.collision_object.getQuantity() > 1 then
deck_object = nil
end
end
Joey 12. sep. 2022 kl. 8:58 
Oprindeligt skrevet af Hau_1026:
Oprindeligt skrevet af King in Yellow:
Just tried it and they both work just fine. Did you follow the instructions on how to use them?
I followed the instructions and successfully renamed the cubes, but then encountered the "attempt to index a nil value" error. Editing the script seems to fix the problem although i don't understand why.


function onCollisionEnter(collision_info)
if collision_info.collision_object.getQuantity() > 1 then
deck_object = collision_info.collision_object
end
end

function onCollisionExit(collision_info)
if collision_info.collision_object.getQuantity() > 1 then
deck_object = nil
end
end
Make sure to place the cube on top of the deck you wish to search, as well as entering the card type you wish to find into the name field!
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