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=== WM Extended Mutations, [Beta Release] 1.1.0 Errors ===
<...>\steamapps\workshop\content\333640\2065946296\Mutation Parts\WMTailMutator.cs(803,35): error CS0433: The type 'ThickFur' exists in both '1207623704.dll, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Assembly-CSharp, Version=2.0.209.43, Culture=neutral, PublicKeyToken=null'
<...>\steamapps\workshop\content\333640\2065946296\Mutation Parts\WMTailMutator.cs(809,35): error CS0433: The type 'LightManipulation' exists in both '3375073094.dll, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Assembly-CSharp, Version=2.0.209.43, Culture=neutral, PublicKeyToken=null'
== Warnings ==
<...>\steamapps\workshop\content\333640\2065946296\Mutations\Physical\Volvate.cs(26,30): warning CS0672: Member 'Volvate.Register(GameObject)' overrides obsolete member 'IPart.Register(GameObject)'. Add the Obsolete attribute to 'Volvate.Register(GameObject)'.
<...>\steamapps\workshop\content\333640\2065946296\Mutations\PsychoplethoricDeterioration.cs(127,30): warning CS0672: Member 'PsychoplethoricDeterioration.WantTenTurnTick()' overrides obsolete member 'IComponent<GameObject>.WantTenTurnTick()'. Add the Obsolete attribute to 'PsychoplethoricDeterioration.WantTenTurnTick()'.
<...>\steamapps\workshop\content\333640\2065946296\Mutations\PsychoplethoricDeterioration.cs(132,30): warning CS0672: Member 'PsychoplethoricDeterioration.WantHundredTurnTick()' overrides obsolete member 'IComponent<GameObject>.WantHundredTurnTick()'. Add the Obsolete attribute to 'PsychoplethoricDeterioration.WantHundredTurnTick()'.
<...>\steamapps\workshop\content\333640\2065946296\Mutations\PsychoplethoricDeterioration.cs(137,30): warning CS0672: Member 'PsychoplethoricDeterioration.TurnTick(long)' overrides obsolete member 'IComponent<GameObject>.TurnTick(long)'. Add the Obsolete attribute to 'PsychoplethoricDeterioration.TurnTick(long)'.
<...>\steamapps\workshop\content\333640\2065946296\Mutations\PsychoplethoricDeterioration.cs(147,30): warning CS0672: Member 'PsychoplethoricDeterioration.TenTurnTick(long)' overrides obsolete member 'IComponent<GameObject>.TenTurnTick(long)'. Add the Obsolete attribute to 'PsychoplethoricDeterioration.TenTurnTick(long)'.
<...>\steamapps\workshop\content\333640\2065946296\Mutations\PsychoplethoricDeterioration.cs(158,30): warning CS0672: Member 'PsychoplethoricDeterioration.HundredTurnTick(long)' overrides obsolete member 'IComponent<GameObject>.HundredTurnTick(long)'. Add the Obsolete attribute to 'PsychoplethoricDeterioration.HundredTurnTick(long)'.
<...>\steamapps\workshop\content\333640\2065946296\Mutations\Physical\ThickTail.cs(535,30): warning CS0672: Member 'ThickTail.TurnTick(long)' overrides obsolete member 'IComponent<GameObject>.TurnTick(long)'. Add the Obsolete attribute to 'ThickTail.TurnTick(long)'.
<...>\steamapps\workshop\content\333640\2065946296\Mutation Parts\WMTailMutator.cs(879,30): warning CS0672: Member 'WMTailMutator.TurnTick(long)' overrides obsolete member 'IComponent<GameObject>.TurnTick(long)'. Add the Obsolete attribute to 'WMTailMutator.TurnTick(long)'.
<...>\steamapps\workshop\content\333640\2065946296\Mutations\Physical\Volvate.cs(32,17): warning CS0618: 'IPart.Register(GameObject)' is obsolete: 'Use Register(GameObject, IEventRegistrar)'
<...>\steamapps\workshop\content\333640\2065946296\Mutations\Physical\Volvate.cs(34,13): warning CS0618: 'IPart.Register(GameObject)' is obsolete: 'Use Register(GameObject, IEventRegistrar)'
=== WM Extended Mutations, [Beta Release] 1.1.0 Errors ===
<...>\steamapps\workshop\content\333640\2065946296\Mutation Parts\WMTailMutator.cs(803,35): error CS0433: The type 'ThickFur' exists in both '1207623704.dll, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Assembly-CSharp, Version=2.0.209.43, Culture=neutral, PublicKeyToken=null'
<...>\steamapps\workshop\content\333640\2065946296\Mutation Parts\WMTailMutator.cs(809,35): error CS0433: The type 'LightManipulation' exists in both '3375073094.dll, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Assembly-CSharp, Version=2.0.209.43, Culture=neutral, PublicKeyToken=null'
These are some kind of conflict,one of the mods you are using is conflicting with the mod, the others are just obsolete warnings that can be ignored until I can properly add the right data for them. Make sure you don't have both versions of this mod (stable and beta) added as well.
For those seeing errors with the 'ThickFur' mutation due to the Improved Mutations mod (1207623704), that mod includes duplicates of core game mutations (instead of modifying those base game mutations). This causes errors when starting the game.
I was able to fix this problem by deleting the following files from that mod (1207623704):
FlamingRay.cs
FreezingRay.cs
ThickFur.cs
There are possibly other issues with mod compatibility, but this got the game to load, at least.
This is a bug in a mod called Graven's Mutation Fork (3375073094). It adds a type (mutation?) called 'LightManipulation' that already exists in the core game.
You might have luck fixing this LightManipulation issue by using the above approach for ThickFur.