Tabletop Simulator

Tabletop Simulator

[Scripted] The Crew / Die Crew
alpacafondue  [udvikler] 11. maj 2020 kl. 10:33
Report bugs here!
Please report any issues with the mod here.
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Christos 17. maj 2020 kl. 0:28 
Thnx so much for your hard work. We found some rules are broken when we play with 2 players... Sometimes Rocket 1 is missing. The other thing that Jarvis isnt allowed to have Rocket Cards But it has sometimes. And I think that in the rules says that Jarvis has 7x2 cards dealed.
alpacafondue  [udvikler] 17. maj 2020 kl. 1:54 
Ah that's a feature for this game. To keep things in line with 4P which has 10 cards per hand, the Blue suit and 1 Rocket are removed for 2P and 3P. This makes things more challenging and similar to 4P.

I know the rules mention dealing out 14 cards to JARVIS, but this is a common variant. To get 14 total cards for JARVIS, you're welcome to enable Satellite Distress and pull cards out manually from where ever they might be, but that could break gameplay. I might add an option to not use variants. We'll see...
alpacafondue  [udvikler] 17. maj 2020 kl. 2:16 
And now there's the option to disable the variant :)
Punisher 23. juni 2020 kl. 9:06 
This is definitely a brilliant mod. Thanks to the developer for it. We were playing a 3 player of it a few nights ago but unfortunately had to stop though. It turned out that we were getting multiple cards of the same number/suit. So, for example, I had a pink 6 and so did one of the other guys.
alpacafondue  [udvikler] 23. juni 2020 kl. 12:51 
I have seen this too. It's seems to be a wider TTS issue with delayed frames. The solution is to reload the mod rather than use the scripted Reset Game button.
Grup 26. juni 2020 kl. 20:43 
Oprindeligt skrevet af Christos:
...The other thing that Jarvis isnt allowed to have Rocket Cards But it has sometimes. ...

Yhat's not correct. The rules (in the English version in the mod) for Jarvis say: "Put the four rocket card aside" I guess that could be read as "Put the four rocket cardS aside" since it is oddly written. But the following words that say to shuffle the remaining 39 cards, make it clear that only one card was removed.
Grup 26. juni 2020 kl. 20:47 
Oprindeligt skrevet af Punisher:
... It turned out that we were getting multiple cards of the same number/suit. ...

Wow that sucks so bad. @alpacafondue could/would you put in a check at least to alert us if this happens? Or is it undetectable via script? Or is it super obvious somehow to the players? I'm wondering if we could even go some rounds without noticing it.
alpacafondue  [udvikler] 29. juni 2020 kl. 9:33 
There might be ways to check, but I think it becomes pretty noticeable. When I've played, it doesn't happen that often. I'd have to think about this.
Farsol 1. juli 2020 kl. 18:02 
Thanks for the scripted mod! Yes, we also ran into the duplicate card issues tonight, and stopped after Mission 6 because it was starting to get problematic to the missions. Looking forward to your solution.
alpacafondue  [udvikler] 2. juli 2020 kl. 8:58 
Did you try reloading the mod? That should be the ultimate solution for the time being.
alpacafondue  [udvikler] 2. juli 2020 kl. 12:47 
I attempted to alleviate the issue with some code changes. Please report here if the issue persists!
Grobb 26. aug. 2020 kl. 14:37 
Seems like a set of cards is left out when you play 5 player? You only get 35 cards dealt in total?
alpacafondue  [udvikler] 27. aug. 2020 kl. 11:54 
Each player would get 8 cards in a 5 player game. Potentially a card could have been miscounted to get you to 35 (7x5). Otherwise, I'd need to know if the perceived issue happened during the first game after loading the mod, during a subsequent game reset, and/or if any of the variant rules were selected prior to starting a game.

A screenshot would be helpful in diagnosing as well.
Havok 5. okt. 2020 kl. 22:22 
For the most part, I love this script. However there is the occasional error.


When you reset and start another round, it will sometimes have duplicates of the same cards. Ie 2 people will have a green 1.
alpacafondue  [udvikler] 8. okt. 2020 kl. 22:33 
Thanks for reporting that. I still don't know why it does that :( Thinking it's a bug outside of my control at this point. My advice is to reload the mod if you ever run into any weird issues.
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