Stellaris

Stellaris

Stellaris Immortal Reborn
Cain the Enabler  [developer] 1 Apr, 2020 @ 1:10pm
Feedback and Suggestions
If you have a mod you would like me to patch or if you believe a mod should be included in this pack then mention it here. Or if you have general suggestions or comments about the mod pack.
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Showing 1-11 of 11 comments
Xaestra 1 Apr, 2020 @ 2:59pm 
I really like the modpack. My only issue with it is Quadrant Fixed being there. Is there any possibility of a version with Quadrant Static or without Quadrant Fixed at all or can I fix everything by simply putting Static after everything?
Cain the Enabler  [developer] 1 Apr, 2020 @ 2:59pm 
you can add quadrant static after my pack to use that instead
Xaestra 1 Apr, 2020 @ 3:02pm 
awesome, thanks for the quick response and wonderful work.
PrettyAverage 2 Apr, 2020 @ 1:58pm 
Do you know if Stellaris Expanded ascension Perks would work with this? Tend to prefer that to advanced ascension. The traditions mod obviously changes huge amounts but the ascension perks one looks like it should in principal work...
Last edited by PrettyAverage; 2 Apr, 2020 @ 1:59pm
Cain the Enabler  [developer] 2 Apr, 2020 @ 2:08pm 
That particular perk mod does some things that wouldn't mesh well with SI. It wont break the game mind you but some perks will not work as intended. Advanced ascension doesnt add perks that dont work with SI. Once SI gets further into development I'll be looking into perks and traditions options for the expanded version.
PrettyAverage 2 Apr, 2020 @ 2:42pm 
Thanks for the rapid response. Should just say the SI together with your mod pack is (probably comfortably) the best version of Stellaris I've ever played. You're all doing really great work.
Cain the Enabler  [developer] 2 Apr, 2020 @ 2:45pm 
Thanks! Feel free to join the discord. I'm sure Meta and Gebnar would appreciate the kind words. We are also able to answer questions and respond to suggestions much quicker there. Plus we have a ton of other mod developers active there too. =)
Bob Krachit 3 Apr, 2020 @ 10:31pm 
Is it possible to take shorter battles out of there? Or no?
Cain the Enabler  [developer] 3 Apr, 2020 @ 10:34pm 
sure you just load ASB after the pack
Subikahn 7 May, 2020 @ 6:17pm 
Hi. I haven't played Stellaris in a while precisely because of the lack of depth that you mentioned, so I was really excited to try this out.

The issue I'm having is with my planetary districts. When I start a new game I have like 17 pops and zero developed districts. There also aren't any of the basic districts (mining, farming, energy) available for development, and the district names all seem to file references and have no artwork, all of which I'm presuming should not be the case. They also each only provide one job slot (or 3 housing from the housing district), although I presume that is an intended change.

I loaded all the mods in the order listed. I do not have the the SI Alpha mod loaded since it wasn't on the list, or the "separated patches" compatibility mods (since they say they are for the SI Alpha mod). Am I doing something wrong or is it supposed to be this way?

Thanks!
Cain the Enabler  [developer] 7 May, 2020 @ 10:02pm 
you need stellaris immortal. that is pretty much the whole point of this mod
Last edited by Cain the Enabler; 7 May, 2020 @ 10:03pm
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