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翻訳の問題を報告
Submit error logs on Pastebin or something. Particularly any errors with red text. In case you don't know, you can switch on dev mode through options, and then hit Tilde (~) to open up the console.
Usually if most of the UI disappears, that's an indication of some missing or bad data being entered. So far I've encountered delayed changing of ear colour, but nothing that has completely hidden the UI.
I'll make a dedicated spot for sacrifices anyway. Prevents this sort of thing from happening in the future.
Steam Cloud saves should be identical no matter where you are. Compare the savefiles on both sides, see if they're the same size and date.
Next is that your modlist should be the same between the two. This should be unlikely, because the Revia mod has no dependencies other than Alien Race Framework. If there was a fault in the mod loading, it would come up with an error log.
The last thing I can think of is the hediff is somehow invisible (there are invis hediffs out there). But that shouldn't happen either as the Soul Reap hediffs are set to be visible.
Turn on Developer Mode, switch on the error log before you load the save. See what it says.
On further examination, I'm actually confused that this can even happen. Revia that somehow spawn without the Soul Reap hediff are automatically assigned a random tier between 1-3 on spawning.
The ticking exception tells me it shouldn't be related to the Revia mod, as there is quite literally nothing in there that uses the Ticking trigger on any of its comps.
There should be further details available if you click on the exception message in dev mode in the error log. If you could tell me what it's erroring on, it would be great. Still, the chances of it being the Revia mod itself are slim to none, as you can actually spawn the Revia itself without RimWorld crashing on the other computer.
Do you have any non-Steam mods active on your other computer? Steam Workshop mods are kept in sync and up to date by a subscription list, but maybe you have some other mod installed on the other machine. It's possible that an out-of-date non-Workshop mod might be interfering with hediffs.