Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
With the system as it currently is, there's little to gain from raiding because you can only stick around for a couple of turns before having to run back to your own territory, and you can't do any sort of raiding from the sea as your troops will start dying off pretty quickly before you can get much income out of it or cause much damage to enemy public order.
- also we should be able to spend political points to reallocate supplies if needed.
- also perhaps be able to go to diplomacy and ask another faction to supply your army for you.
- raiding stance should mitigate the supply system, especially if your raiding a campaign space which an enemy is transporting supplies through.
i always try to create a client state empire and the way that the supply system is currently set up, i simply cannot do so. i don't want to play map painter 3.9beta.
Also it would be cool if landmarks on the campaign map would slow your use of supplies or replenish supplies. landmarks such as lakes, an oasis, farmland, trade route etc.
Also if there was a trail of camels going from the nearest friendly trade route to your army, called a supply route, and if the enemy places an army on it along the route your army is then cut off from the supplies. perhaps a supply route could have garrison units like a town and you could fight supply battles. and if you are connected to a supply route you could be reinforced by a small amount of supply route garrison units.
integrate this with agents so you could put an agent in you supply route to boost or strengthen it, or use agents to disrupt or misdirect the enemies supply network.