Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
1 ) I'm in the process of making the compound much better, i've recoded them from the ground up and you're right, they do not use vanilla AI at all, they're 100% event driven, which of course comes with its own challenges, but eventually should make for a better crisis.
2) I would like to add more stuff to the trader, it's having the time, I was going to add some techs from gigas to them and stuff, again, it's just a time thing.
3) This has been said before, I'll take a look at it
Bugs:
1 ) I wasn't aware of this, i'll check it out
2) Yea, it will be fixed in the next update
3) SA is broken at the moment, It will be fixed along with the compound in the next updates
Suggestions
1) You're probably right, I think I'm going to add some options for the mod inside the EHOF menu for disabling/enabling things like this instead
2) Time, I want to, there's stuff in the pipe, it's just time
3) The next update will make the reality code significantly easier shorter, this should help with that problem I hope
Again, thanks for taking the time to give feedback, it was very constructive :)