Garry's Mod

Garry's Mod

Rp_Dunwood
ItzDannio25 24 Jan, 2020 @ 4:08am
Too much brightness
Is like every building inside is made to burn your eyes, pls fix.

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Showing 1-8 of 8 comments
i dont know if this will help but try mat_specular 0 in the console
ItzDannio25 27 Jan, 2020 @ 1:58pm 
I tried it and didn't help, the map looks the same as the screenshots but I say overall the map brightness is pretty high
Penguin 29 Jan, 2020 @ 2:15pm 
The map IS a very bright map but it helps your eyes if you have a day-night cycle and turn 3d skyboxes off, but you are going to take execption that the map wont look as sexy
V92 26 Feb, 2020 @ 8:13pm 
Originally posted by GGS.SX Penguin:
The map IS a very bright map but it helps your eyes if you have a day-night cycle and turn 3d skyboxes off, but you are going to take execption that the map wont look as sexy

If it's not default or included, you shouldn't expect people to have it. Kind of a crap thing to do.
its really bad looking. I tried use Atmos and etc but the constructions are super bright
KimBallin 22 Apr, 2020 @ 2:38pm 
I have this problem on other maps as well, and nothing helps.
MIPλSTU 20 Mar, 2021 @ 3:00am 
Its actually optimization thing, they don't load all lightmaps for it in compile. Thats why it can be so big.
oPanieBobrze 25 Aug, 2023 @ 3:19am 
yeah map is cool but its bit or way too bright
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Showing 1-8 of 8 comments
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