Garry's Mod

Garry's Mod

Team Fortress 2 Gamemode
 Dette emnet er festet, så det er nok viktig
siobhan  [utvikler] 9. des. 2019 kl. 13.58
Feedback & Suggestions
Your suggestions and feedback go here. If there isn't an Live TF2 feature added to Civilian 2, Please let us know.
Sist redigert av siobhan; 14. jan. 2023 kl. 13.36
< >
Viser 115 av 48 kommentarer
Lazy Remix 9. des. 2019 kl. 14.01 
Pyros Rocket launcher
80% to do 40 damage
does 20 damage
siobhan  [utvikler] 9. des. 2019 kl. 14.02 
Pyro's Rocket Launcher would use shotgun animations (Addition)
Lazy Remix 9. des. 2019 kl. 14.04 
the base of scorcher
using beta rocket launcher model
Lazy Remix 9. des. 2019 kl. 14.05 
k
siobhan  [utvikler] 9. des. 2019 kl. 14.26 
Additional Attributes for Soldier's Flaming Shotgun:
Same attributes as Pyro's Flaming Shotgun
siobhan  [utvikler] 10. des. 2019 kl. 10.55 
"Heavy's Radioactive Sandwich"
seems bonk atomic
siobhan  [utvikler] 12. des. 2019 kl. 12.23 
We do not allow admin weapons
siobhan  [utvikler] 22. feb. 2020 kl. 7.08 
yes
happyharvey1313  [utvikler] 8. okt. 2020 kl. 8.41 
Suggestions:
Kings trophy Model: Saxxy Class: Demoman Pros: Damage Bonus 5% Jump height increased 30% Max primary Ammo 25% Cons: Slower Fire rate 10% Max health decreased -10% Slower Move speed 15%
-------------------------------------------------------------------------------------------------------------------------
Machine Maker 3000 Model: eureka effect Class: engineer Pros: Faster fire rate 25% Faster Upgrade rate 10% On hit Bleed for 3 Seconds Sentry Max Health increased 20% Sentry Damage bonus 10% Cons: Damage penalty -30% Slower Build rate -10% Sentry Fire rate -15%
-------------------------------------------------------------------------------------------------------------------------
Hit Mans Silenced Pistol
Model: Festive Ambassador Class: Spy Pros: Headshots on head hit Faster reload rate 10% Clip size 10% Cons: Crits become minicrits Damage penalty -30% Fire rate penalty -24%
-------------------------------------------------------------------------------------------------------------------------
Shoguns katana Model: half zatoichi Class: Demoman and soldier Pros: Move speed 50% On kill restore health 25% Slow enemy on hit for 2% seconds On hit bleed for 1 second Health Regen 3% Health increased 50%
Cons: dmg taken from bullets Increased 15% Melee range decreased -7% Dmg taken from melee increased 70% No random crits
-------------------------------------------------------------------------------------------------------------------------
Kings Launcher Model: Australium Grenade Launcher Class: demoman Pros: Crits Enemys Airborn projectile Speed 30% clip size 60% health regen 7% dmg taken from blast Decreased 40% cons: dmg taken from bullets increased 25% slower reload rate 16% Crits become Minicrits No random crits
-------------------------------------------------------------------------------------------------------------------------
Hit Mans Knife model: Black rose Class: spy Pros: On hit bleed for 7%
Silent Killer
Disguise On backstab
move speed increased 30%
Health Increased 70%
Crit On hard hit
cons:
Damage penalty 30%
slower fire rate 15%
dmg taken from melee 50%
-------------------------------------------------------------------------------------------------------------------------
Jame's Bond's Watch Model: cloak and dagger class: spy
Pros: Cosume Rate Decreased -45%
cloak regen rate 30%
Afterburn immunity
dmg taken from bullets decreased -25%
Cannot be backstabbed
Cons:
move speed decreased -18%
Health Decreased -20%
dmg taken from crits increased 40%
Cloak rate decreased 30%
-------------------------------------------------------------------------------------------------------------------------
Gold Gun Model: Australium ambassador Class: Spy
Pros:
On hit head headshot
Bullets Per shot 2
Faster reload rate 10%
Slow enemy on hit for 3% seconds
Cons:
Only has 2 Bullets in clip
Weapon spread bonus 10%
Slower fire rate 8%
slower move speed 7%
secondary Ammo Decreased -23%
-------------------------------------------------------------------------------------------------------------------------
Rambo's Bow Model: huntsman Class: sniper Pros:
Override Projectile Type 2% - Rocket
Projectile speed 50%
Faster Reload rate 25%
Crits enemys airborn
clip size 3%
Faster fire rate 25%
cons:
damage Penalty 30%
Crits become minicrits
Slower move speed 9%
primary ammo decreased 30% dmg taken from fire increased 40%
-------------------------------------------------------------------------------------------------------------------------
Laser Smg model: Smg Class: Sniper Pros:
Ammo regen 4%
Faster reload speed 25%
Damage bonus 10%
On kill gain minicrits for 2% seconds
On kill restore 2% health
Cons:
Slower fire rate 10%
Clip size Decreased -6%
Slower move speed 12%
Fires Tracer rounds
dmg taken from Fire increased 30%
-------------------------------------------------------------------------------------------------------------------------
Radioactive Bat model: Bat Class: Scout Pros:
On hit Bleed For 6% Seconds
On hit gain 1% Health
On hit Slow enemy for 5% seconds
afterburn immunity
Cons:
Slower fire rate 10%
Health drain 5%
max health decreased -25%
dmg Decreased -30%
-------------------------------------------------------------------------------------------------------------------------
Soldiers Army Shotgun Model: reserve shooter Class: soldier Pros:
Bullets per shot 6
Weapon spread bonus 25%
faster reload speed 23%
clip size 40%
Cons:
Slower fire rate 21%
Damage decreased -27% Slower Move speed 10%
-------------------------------------------------------------------------------------------------------------------------
Russia's Last Stand Model: iron curtain class: heavy
pros:
damage bonus 25%
On kill restore 10% health
max primary Ammo increased 100%
On hit Bleed for 3% seconds
cons:
Slower deploy time 35%
slower fire rate 12%
dmg taken from fire increased 10%
No random crits
Sist redigert av happyharvey1313; 8. nov. 2020 kl. 9.46
happyharvey1313  [utvikler] 30. okt. 2020 kl. 14.27 
Halloween custom weapon ideas:
Rotten Flesh model: unarmed Combat Class: Scout Pros:
On hit Restore 30% health
Faster Swing rate 15%
melee range increased 9%
On hit Bleed for 1 second
Cons:
Damage penalty 24%
Health drain on equip 7%
Max health Decreased 30%
________________________________________________________________________
Cursed Axe Model: Skull Cutter Class: Demoman Pros: On kill 50% health restored
move speed increased 25%
On kill Gain crits for 3% second
on hit slow enemy for 2% seconds
Cons:
HonorBound Once dawn Sheathing deals 50 damage to yourself unless it kills
On hit Health drain -5%
No random crits
Slower Deploy time 10%
Slower Swing Speed 23%
Damage decreased -25%
________________________________________________________________________
Warlocks Magic Staff
Model: freedom staff class: Demoman
Pros:
max health increased 140%
on hit Slow enemy for 7% seconds
on kill Turn enemy to gold
on kill gain Minicrits for 3% seconds
Cons:
dmg taken from blast increased 30%
no random crits
slow swing rate 12%
_________________________________________________________________________
WereWolf Claws Model: warrior's spirit Class: heavy
Pros:
Damage Bonus 30%
On hit Bleed for 10% seconds
Faster Move speed 8%
Jump height increased 12%
Crit from behind
Cons:
No random crits
Crits become minicrits
Slower swing rate 28%
Damage vulnerability 20%
_________________________________________________________________________
devils Knife model: Rose knife class: Spy
Pros:
On kill restore 70% health
immune to effects of afterburn
silent killer
ragdoll becomes ash
health regen 2%
Max health increased 70%
jump height increased 5%
cons:
health drained per second 3% on equip
dmg taken from melee increased 75%
damage penalty 20%
slower swing rate 10%
________________________________________________________________________
Sword Of the skeleton Warlord
model: Eyelander Class: Demoman
Pros: faster swing rate 30% heal on hit 1% on hit bleed for 3% seconds max health increased 125%
cons: dmg taken from blast increased 40% move speed decreased 15% no random crits



Sist redigert av happyharvey1313; 24. nov. 2020 kl. 10.53
happyharvey1313  [utvikler] 5. nov. 2020 kl. 10.11 
christmas Ideas:
Santa's Minigun: Festive Minigun
Pros:
ammo regen 1%
health regen 15%
dmg taken from bullets decreased 30%
dmg taken from crits decreased 12%
fire rate increased 20%
bullet per shot 2%
cons:
damage penalty 60%
dmg taken from blast increased 30%
No random crits
Weapon spread bonus 40%
Christmas Lights model: crossing guard class: All Class
Pros:
Damage bonus 5%
On kill minicrits for 2% seconds
Heal on hit 1%
Faster Move speed 45%
melee range increased 8%
health regen 3%
cons:
slower swing speed 20%
dmg taken from bullets increased 10%
No random crits
max health decreased -20%
Wrapped Up bat model: Wrap Assassin
pros:
faster swing speed 40%
on hit bleed for 4% seconds
max secondary ammo increased 25%
max primary ammo increased 25%
on kill minicrits for 2% seconds
cons:
damage penalty 40%
no random crits
dmg taken from fire increased 10%
Sist redigert av happyharvey1313; 8. feb. 2021 kl. 10.23
Space_Ghost55 8. des. 2020 kl. 16.19 
Make it so you can add more than one bot:gmod:
happyharvey1313  [utvikler] 25. apr. 2021 kl. 10.13 
2021 Ideas:

Laser shotgun

Model: shotgun

class: Soldier And Engineer

pros:

on kill gain minicrits for 3 seconds

clip size increased 30%

faster reload rate 10%

cons:

shoots tracer rounds

Slower fire rate 25%

slower movement speed 30%

No random crits

Ivy Sword

Model: Claidheamh Mòr

class: Demoman

pros:

On kill restore 40% health

Faster swing speed 25%

Jump height increased 30%

on hit bleed for 10 seconds

Cancel fall damage

melee range increased 30%

cons:

dmg taken from fire increased 25%

health drain per second 2

damage penalty 10%

no random crits

Knights Boots

model: Ali Baba's Wee Booties

class: demoman

Pros:

dmg taken from blast decreased 25%

Cancel Fall damage

health max increased 25%

cons:

jump height decreased 10%

move speed decreased 10%

dmg taken from melee increased 10%

aerial gun

model Shooting Star

class: sniper

pros:

headshot damage increased 25%

primary ammo increased 200%

cons:

crits become minicrits

Slower fire rate 20%

Hard Hat's Golden Touch

model The Gunslinger

class: engineer

pros:

building cost reduction 25%

turn to gold

faster swing rate 30%

max health increased 25%

cons:

dmg penalty 25%

crits become minicrits

lieutenant's Rifle

model: reserve shooter

class: soldier

pros:

faster fire rate 25%

faster reload 25%

bullets per shot 2

clip size increased 20%

ammo regen 5%

cons:

no random crits

dmg taken from blast increased 30%

secondary ammo decreased 25%

SpawnCamper's Backpack

model: Cozy Camper

class: sniper

pros:

Health regen 3%

ammo regen 3%

health increased 25%

dmg taken from fire decreased 25%

cancel fall damage

cons:

move speed decreased 25%

dmg taken from melee increased 25%

primary ammo decreased 30%

damage force increase 30%

Knife of MannCo

model: Prinny Machete

class: All Class

Pros:

Damage bonus 25%

Melee range increased 10%

silent killer

jump height increased 25%

cons:

on miss hit yourself

Max health decreased 10%

Broken Bottle

model: Bottle

class: Demoman

pros:

bleeding duration 5 seconds

Faster swing speed 25%

Damage bonus 10%

cons:

Melee range decreased 4%

On miss Hit Your self

Egypt's Prototype Minigun

model: The Brass Beast

class: Heavy

pros:

Damage bonus 25%

Bullets per shot 2

Max health increased 25%

cons:

Fire rate decreased 30%

No random crits

Move speed decreased 10%

Heavy's Tommy Gun

model: The Family Business

class: heavy

pros:

fire rate increased 70%

clip size increased 40%

max secondary ammo increased 40%

Bullets per shot 4

cons:

Damage penalty 30%

Slower reload speed 40%

The Staff of america

model: The Freedom Staff

class: soldier

pros:

rocket jump damage reduction 80%

Jump height increased 40%

mod crit while airborne

max health increased 40%

cons:

dmg taken from bullets increased 30%

Crits become minicrits

damage penalty 30%

ww2 luger

model: Lugermorph

class: scout and engineer

pros:

Fire rate increased 30%

faster reload rate 25%

penalty

Clip size decreased 25%

secondary ammo decreased 40%

weapon spread increased 25%

FlameThrower of the underworld

model: Flame Thrower

class: pyro

pros:

On kill restore health 50%

afterburn duration increased 40%

afterburn damage increased 25%

Max health increased 60%

Move speed increased 10%

cons:

Health drain per second 2

Damage penalty 25%

dmg taken from fire 30%

Beta Rifle

model: Sniper Rifle

class: sniper

pros:

faster reload rate 30%

accuracy scales damage 1.2%

damage all connected

bullets per shot 2

max primary ammo increased 50%

ammo regen 2%

cons:

sniper only fire zoomed

mod ammo per shot 2

damage penalty 5%

No random crits

Heavys Kitchen cleaver

model: The Flying Guillotine (would use hammer animations}

class: heavy

pros

on hit bleed for 3 seconds

damage bonus 25%

cons:

on miss hit your self

no random crits

melee range decreased 5%

Texans Wrench

class: engineer

model: The Southern Hospitality

pros:

move speed increased 25%

jump height increased 10%

gunslinger punch combo


cons:

slower swing rate 25%

max health decreased 10%

no random crits

milkmen's bat

class: scout

model: The Holy Mackerel

pros:

on hit slows enemys for 5 seconds

faster swing speed 30%

fast move speed 10%

cons:

Damage penalty 40%

Mann trophy

model: saxxy

class: Demoman and heavy and soldier

pros

Max health increased 100%

Damage bonus 10%

move speed increased 25%

crit on hard hit

cons:

dmg taken from bullets 30%

Slower swing speed 25%

Sist redigert av happyharvey1313; 5. mai 2021 kl. 6.00
Marvl101 17. aug. 2021 kl. 1.50 
Instead of just suggesting weapons, how about you suggest something like "Custom Weapon system"



My actual Suggestion would be DarkRP support, or a variant with a dark rp gamemode.

Because imagine if the friendly could *actually* run a restaurant
siobhan  [utvikler] 17. aug. 2021 kl. 6.34 
1. DarkRP support? 🤔

2. An custom weapon system sounds very interesting. It was planned on the official Team Fortress 2 gamemode, as well as a custom class system which is already implemented.

< >
Viser 115 av 48 kommentarer
Per side: 1530 50