Stellaris

Stellaris

Real Space - System Scale
Rings around planets are bugged
< >
Beiträge 112 von 12
Do you know if there's a way to fix this?

I like the mod but this bug is super annoying, it seems like all the planets and stars are just on a different plane than the rings, this even goes for ring worlds.
Ursprünglich geschrieben von DER GORF:
Do you know if there's a way to fix this?

I like the mod but this bug is super annoying, it seems like all the planets and stars are just on a different plane than the rings, this even goes for ring worlds.
it fixed itself for me eventually
Do you mean in the course of the same game? Because for a graphics/aesthetic mod this truly is a dealbreaker.
Ursprünglich geschrieben von OMNISCRONCHULON:
Do you mean in the course of the same game? Because for a graphics/aesthetic mod this truly is a dealbreaker.
Uh no. IDK when it fixed itself but i no longer have issues with rings.
I had the same problem. You need to follow these instructions by the creator of the mod:

"All RS mods should be lowered to the very bottom of the mod list in the launcher. At the same time, submods should be lower than the main RS 3.4 mode."

That solved the problem for me.
DER GORF 25. Juli 2022 um 11:00 
Ursprünglich geschrieben von Christian:
I had the same problem. You need to follow these instructions by the creator of the mod:

"All RS mods should be lowered to the very bottom of the mod list in the launcher. At the same time, submods should be lower than the main RS 3.4 mode."

That solved the problem for me.

Can confirm, solved it for me. I only got the RS main and the real space system scale mod.
The fix does nothing to me... my orbital ring is till floating above the planet
Ursprünglich geschrieben von zhangleon0520:
The fix does nothing to me... my orbital ring is till floating above the planet
Had to start a new game for this to work, but some time later for some reason the ring worlds started to be broken, looked fine as long as they were broken rings, turned into tiny tiny fragments as soon as they were repaired. I uninstalled all the mods fooling with the system scale.
Ursprünglich geschrieben von DER GORF:
Ursprünglich geschrieben von zhangleon0520:
The fix does nothing to me... my orbital ring is till floating above the planet
Had to start a new game for this to work, but some time later for some reason the ring worlds started to be broken, looked fine as long as they were broken rings, turned into tiny tiny fragments as soon as they were repaired. I uninstalled all the mods fooling with the system scale.
Yeah have to stop using this mod. I recommend using Aesthetic Cinematic Gameplay mod which does the same thing but dont break anything (as of now)
Plapla 17. Aug. 2022 um 12:20 
Ursprünglich geschrieben von Christian:
I had the same problem. You need to follow these instructions by the creator of the mod:

"All RS mods should be lowered to the very bottom of the mod list in the launcher. At the same time, submods should be lower than the main RS 3.4 mode."

That solved the problem for me.

Confirmed, works nicly now !
Mod order is paramount in almost all problems ;)
Rohzdear 17. Dez. 2022 um 23:56 
Make sure you're not using Ringworlds Lights Fix if you're using Real Space - System Scale.
The size of ringworlds will be messed up regardless of the load order you put them on.

It's going to need an updated compatibility patch between the issues these two cause.
Lotl 3. Juli 2024 um 0:41 
Ursprünglich geschrieben von Priority6:
I isolated the problem to this mod
https://cdn.discordapp.com/attachments/740851574837870596/849444661193342993/unknown.png
This link does not function anymore
can you please tell me what it is?
< >
Beiträge 112 von 12
Pro Seite: 1530 50