Stellaris

Stellaris

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Real Space - System Scale
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12 Oct, 2019 @ 5:48am
25 Sep @ 9:17am
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Real Space - System Scale

In 1 collection by Annatar
Real Space Full Pack
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Description
Real Space - System Scale v 1.8.6

This version is compatible with patch 4.1 Lyra.

Attention! This mod should be located in the launcher list, lower than the main Real Space mod!

[boosty.to]
[discord.gg]
[vk.com]

Many were waiting for this and it happened! I am sure that even those who do not plan to use it will be happy with this mod. Now the scaling system in Real Space is a separate submode!



The scale of the planets and the solar system was increased.
The relative speed of movement of ships in the system is preserved.
The camera settings in the system have been changed.
Space battles were also adapted for the new scale of the system.

NEW: The scale has been significantly changed compared to the previous version. Pay attention to the ships when approaching the camera. Now it is more like the original, but with a more realistic scale. For those who did not like the previous version, I recommend trying this one.









Compatibility patches:

!Gigastructures - Real Space Patch
MEM - Real Space System Scale - Planetary Shields
ACOT:SoFE - RS:SS ringworld fix
Guilli Ship Components + Real Space - System Scale


Known Issues and Solutions

Of the known problems, I can only mention the ratio of stars and gas giants and fleets that fail inside some stars. In the first case, some gas giants may seem equal in size to a star. This can happen if the star is very small, and the gas giant, on the contrary, is large. In the second case, some stars are very large and slightly raised above the main plane, because of which, the fleets in orbit are inside them. This, by the way, is the answer to why the big stars seem to be down. It is just a necessity. I intend to fix all these problems in the future. Therefore, before writing about a problem, make sure that it is not a compatibility problem with other mods. All RS mods should be lowered to the very bottom of the mod list in the launcher. At the same time, submods should be lower than the main RS 3.4 mode.



My work is completely dependent on your donations. I have a lot of plans, friends, but they will be realized only thanks to you.

As of late, Patreon no longer works for me. I can only get your help through Boosty[boosty.to] and am switching to the new support model. You can now choose which project to support. I will be able to start upgrading as soon as we raise the necessary amount. The good news is that updates will appear immediately on Steam and will be available to everyone.

[boosty.to]
Popular Discussions View All (10)
12
3 Jul, 2024 @ 12:41am
Rings around planets are bugged
Priority6
7
8 Sep @ 7:13am
Teenie tiny rings around my star
Mr.Tibbs
11
9 Jan, 2024 @ 3:08am
Mod is bugged
CHEEEN
876 Comments
Lavie 28 Sep @ 8:47pm 
The psionic aura added in 4.1 is not scaled properly with the system
Exu 7 Sep @ 6:14am 
Is it okay to remove this mod mid save
Yang (楊里霖) 14 Aug @ 3:29pm 
It appears that the Dyson Swarm megastructure has not been scaled down like everything else. Would that be a thing on my end or is that something that will be fixed in the future?
Zorelmo 5 Aug @ 9:14am 
same issue with orbital rings, for me they're way below planets (about 1.5 diameter)
Galacticat 5 Aug @ 8:45am 
Noticing planetary shields are sitting above planets rather than around them
RTQS1792 31 Jul @ 9:29am 
same ring floating issue
Boruzhiki 29 Jul @ 9:10am 
Rings are floating above the planets, any fix for this?
Large_Gremlin 27 Jul @ 1:54am 
Does this mod work on 3.14 still?
palinecko 11 Jul @ 10:14pm 
I have the same problem with ship pathfinding as other people here, but I DONT have this mod installed, just basic real space. Soooo, I think that the problem is with real space, not real space - system scale
Husky 7 Jul @ 11:38pm 
Same problem, although 1 in 6 battles happend like this, currently can't destroy mining drone base, because my ships instead go to the main star and circle there while in 'combat'. any solutions ? torp frigates do the same