Stellaris

Stellaris

Star Trek: New Civilisations
mudgemusic 29 Oct, 2024 @ 10:57am
Update 10/29 question
Suddenly all the damage ratings for my ships are off the charts. Fleets now have a strength of 1.2million! Anyone else experiencing these changes?
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Showing 1-9 of 9 comments
LordBane 29 Oct, 2024 @ 11:31am 
jup...me too! and my ships dont fire Phasers or Torpedos when attacking...
mudgemusic 29 Oct, 2024 @ 11:33am 
well that would be a problem! I haven't tried really playing since I saw the change, hoping they fix the bug soon!
Merryfield 29 Oct, 2024 @ 12:21pm 
I've also had this including on the ai empires, and it shows the range and firerate of all weapon modules as zero, probs why the combat/damage ratings skyrocketed. Also still happens when I only have this mod on
ryanever123 29 Oct, 2024 @ 1:15pm 
I'm having the same issue, no other mods.
walshicus  [developer] 29 Oct, 2024 @ 1:20pm 
This should be fixed with the patch I released a few minutes ago.
mudgemusic 29 Oct, 2024 @ 2:17pm 
Just checked, its fixed, thanks!
walshicus  [developer] 29 Oct, 2024 @ 2:49pm 
No problem! My fault for not checking it before patching. :D
ValidGodSLayER 1 Nov, 2024 @ 4:40am 
the new galaxy ui doesn't allow me to select the mirror milky way for the mod. how to i get it to load to the mirror ST milky way? side note it's not guaranteeing the major races or placement.
Last edited by ValidGodSLayER; 1 Nov, 2024 @ 4:47am
walshicus  [developer] 2 Nov, 2024 @ 4:09pm 
It's in the "DLC" section, and you need to have Megacorp to see it now.

We're looking to change it, but the 3.14 changes kind of messed up how we repurposed vanilla game settings.
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Showing 1-9 of 9 comments
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