Stellaris

Stellaris

Star Trek: New Civilisations
Target 22 Nov, 2024 @ 3:56am
500-year game bugs or canonical tweaks
Played a 500 year game, noticed a few things that I thought were either slightly off-canon (I know, not everyone cares, just suggestions) and what I think may be bugs.

1. Even after 300 years of actively giving them tech, some primitives never advanced at all. 0% progress from prewarp.
2. There were 2 Vendor systems in the Alpha/Beta map. One spawned the Vendorians, one didn't.
3. I stomped the Dominion the second they showed their face through the wormhole, but they didn't really go anywhere and just randomly committed terrorism every few years. The situation ended but didn't end.
4. Never heard a peep out of the Borg. Not that I mind, and I know crises are random, but thought it was interesting - first ever game where they didn't spawn at all.
5. The Dremans of Selcundi Drema had the default 'green guy' appearance - canonically they should look more like..well, Nikki Cox with way too much bronzer.
6. A 'Dorvan' species spawned on Dorvan V, again some green guys. I'm sure that's on purpose but every other species is either from TV or book canon but they aren't?
7. Sarek and Spock fought their own duel over T'Pring. No, really. Spock killed his own dad. I don't know if this is even a bug because I laughed so hard.
8. It was the closest to a full galaxy I ever spawned, but it never spawned Orions, Rigelians or Trill. I would love for some way to make sure the canon races spawn and the Beta Canon species don't, although I appreciate that's maybe just me.
9. Noticed a bug with cross-breed ships, like the Khitomer and Alliance classes that come in when the Feds trade or merge with the Klingons. Every so often the ship name was something like HUMAN SHIP which was pretty funny, if unintentionally.
10. Broke my immersion a bit when I allied, as the Feds, with the Cardassians after converting them to my ideology (damn right) but they continued to be labelled 'slavers' (probably a game limitation) but also kept trying to declare war and annex the rest of the galaxy, except for the Bajorans who they were oddly fine with.
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Showing 1-8 of 8 comments
Target 22 Nov, 2024 @ 9:53pm 
Oh, and the green guys portraits are also applied to Ekosians and Zeons who, as is entirely the point of the episode, look just like humans.
Hammer 23 Nov, 2024 @ 11:46am 
What does #2 Mean? "Vendor" systems?
Target 23 Nov, 2024 @ 3:57pm 
Originally posted by Hammer:
What does #2 Mean? "Vendor" systems?
Two different star systems both spawned with the name 'Vendor'.
Hammer 23 Nov, 2024 @ 11:22pm 
Originally posted by Target:
Originally posted by Hammer:
What does #2 Mean? "Vendor" systems?
Two different star systems both spawned with the name 'Vendor'.
Ahh ok, thanks!
walshicus  [developer] 24 Nov, 2024 @ 3:53am 
If you had the save game that'd be useful to track down some of the issues.

Were you on the 500 star quadrant map? If so I think I've fixed the Vendorian thing now.

Cardassians still being labelled as slavers, sounds like their personality hadn't updated?
Target 24 Nov, 2024 @ 4:47am 
Originally posted by walshicus:
If you had the save game that'd be useful to track down some of the issues.

Were you on the 500 star quadrant map? If so I think I've fixed the Vendorian thing now.

Cardassians still being labelled as slavers, sounds like their personality hadn't updated?
I'll try to get you the save somehow. How do I send it to you?
Target 24 Nov, 2024 @ 4:47am 
Please don't fix the Spock-Sarek-T'Pring triangle, it was hilarious. If it's a bug I don't want it fixed.
walshicus  [developer] 24 Nov, 2024 @ 6:29am 
Best bet is to put it on our Discord.

The Vulcan events should really have a block against family interactions though...
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