Stellaris

Stellaris

Star Trek: New Civilisations
Mid-game crash
Firstly, awesome mod!

So, my last two games (as UFP) crashed at some point during the TOS era. Steps taken:
1. Validated Stellaris in Steam
2. Reinstalled Steam
3. Reinstalled Mod

Notes:
1. No other mods active.
2. DLCs: Utopia, Apocalypse, Megacorp, Federations, Horizon Signal, Plantoids, Humanoids, Leviathans, Synthetic, Distant Stars, Ancient Relics

Here's the crash log. I have the save file about 22 days before the crash, if useful.

...

Process: stellaris [19419]
Path: /Volumes/VOLUME/*/stellaris.app/Contents/MacOS/stellaris
Identifier: ???
Version: ??? (???)
Code Type: X86-64 (Native)
Parent Process: ??? [1]
User ID: 501

Date/Time: 2022-09-05 11:51:12.006 -0400
OS Version: macOS 11.6.8 (20G730)
Report Version: 12

System Integrity Protection: disabled

Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread

Exception Type: EXC_CRASH (SIGILL)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY

Termination Signal: Illegal instruction: 4
Termination Reason: Namespace SIGNAL, Code 0x4
Terminating Process: stellaris [19419]
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Showing 1-1 of 1 comments
walshicus  [developer] 7 Sep, 2022 @ 11:26am 
Hmm, running on Mac? That's going to make things harder to diagnose, but if you can send the save that'll be great.
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Showing 1-1 of 1 comments
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