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Exception filling window for RimWorld.Page_ConfigureStartingPawns: System.NullReferenceException: Object reference not set to an instance of an object
at EdB.PrepareCarefully.ProviderHealthOptions.InitializeHediffGiverInjuries (EdB.PrepareCarefully.OptionsHealth options, Verse.HediffGiver giver) [0x00000] in <filename unknown>:0
at EdB.PrepareCarefully.ProviderHealthOptions.InitializeInjuryOptions (EdB.PrepareCarefully.OptionsHealth options, Verse.ThingDef pawnThingDef) [0x00000] in <filename unknown>:0
at EdB.PrepareCarefully.ProviderHealthOptions.InitializeHealthOptions (Verse.ThingDef pawnThingDef) [0x00000] in <filename unknown>:0
at EdB.PrepareCarefully.ProviderHealthOptions.GetOptions (EdB.PrepareCarefully.CustomPawn pawn) [0x00000] in <filename unknown>:0
at EdB.PrepareCarefully.CustomPawn.InitializeWithPawn (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
at EdB.PrepareCarefully.CustomPawn..ctor (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
at EdB.PrepareCarefully.PrepareCarefully.InitializePawns () [0x00000] in <filename unknown>:0
at EdB.PrepareCarefully.PrepareCarefully.Initialize () [0x00000] in <filename unknown>:0
at EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix (Rect rect, RimWorld.Page_ConfigureStartingPawns __instance) [0x00000] in <filename unknown>:0
Verse.Log:Error(String, Boolean)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
This was a quick log of PC and Aliens mod if any help.