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(im sorry if im upseting you)
Do you just recruit your production morphs or what, how are you supposed to manage that? I don't want the extra pawn icons clogging up my top bar just to show me incapacitated livestock...
@Ranklord123 In the next version I'll try to add some mod settings. I am also adding ways to revert pawns (both partly and fully morphed)
@Umbreonic Wizard That does sound neat. I could try link the chances to Thoughts since most negative events have a thought (sleeping on the floor, eating kibble) while others might lower the chance (impressive bedroom, for instance). I'll see what I can do about that! Also yes, gfx are in the next version and requires HAF.
New update is soonish, I've been making a tonne of progress and it really blows this one out of the water.
is (s)he has got the chaged mood effect( it means he or she is realing )
You can always retry it once more but, yeah, a bit random.
i wanted to turn the hostile daughter of one of my colonists into pet fox of the mentioned colonist (because the daughter hates almost everyone in my colony, because they killed her family) and i have a "reeling" for the second time on her...
severity is just dropped to 0.649 and, as I said, she is "foxmorph(reeling)" now...
I'll post a new discussion, because it's important to know whether I should re-upload or if people are happy to all download it and not complain at me when it stops working for them.
i got that reeling is when the mutation stopped at the last stage.
and also it seems that if you "activate" the reeling status, then game goes through the whole mutation process again, but doesn't show that because pawn is already having all parts of that animal.
They may still have the hediff, but if its in "reeling" it means they didn't go all the way.