Stellaris
Stellaris Invicta | The Templin Institute
Templin Institute  [producent] 1 czerwca 2019 o 13:02
Feature Suggestions
Want to suggest a new feature? Put it here!
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Wyświetlanie 1-15 z 25 komentarzy
-Event chain to use Tyrum tech left on earth to boost research, or boost energy production, or boost alloy production.
-Events for unrest triggered by abandoning official xenophobic, militarist, or authoritarian policies.
-Bonus ship fire rate against hive-mind species and plant species
-Disable ability to offer federation, but do not disable the ability to accept federation offers
-Include random events based off records in the googledoc from the stream series, like the development of rebellious human subspecies.
-A unique research building on Earth that produces more research as more tyrum tech is recovered, either through an event chain or through destroying Tyrum Ships and conquering the Tyrum homeworld.
-A unique starbase improvement, a Pilgrimage Site, buildable in any GTU controlled star system where a planet has been destroyed by a Colossus.
-Stellaris Invicta mentioned the GTU has a bunch of citizenship tiers, but no slavery. Maybe make custom citizenship rights for the GTU, perhaps through some sort of custom civic that incorporates Stratocracy with new citizenship options?
Ostatnio edytowany przez: Fritz? Get up Fritz fergodsake!; 2 czerwca 2019 o 7:41
Andora 1 czerwca 2019 o 20:00 
maybe an achievement compatible version
Include the Primitive Wasari in a nearby system
Whiskey_Project 2 czerwca 2019 o 9:47 
Option to play as Terran Union settlers in another galaxy. Some new, custom events.
Pineappleman 2 czerwca 2019 o 13:10 
Somehow incorporate or borrow heavily from the xeno taskforcemod

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1337624464

Its what I have been using to try and RP the GTU. It has some good features for making it feel like you are actually recovering from some great catastrophy and such.

Absolutely love Stellaris Invicta, real fanboy here.

Prognostic Valtiel 2 czerwca 2019 o 15:49 
Either as an addition or stand alone mod on its own:
Since we know the GTU is invading other Galaxies, it would be cool if you could add the GTU as a End-Game crisis
Ostatnio edytowany przez: Prognostic Valtiel; 2 czerwca 2019 o 15:50
alexdggb 3 czerwca 2019 o 5:44 
event chain to find and annex the lost colonies?
Realhollow 3 czerwca 2019 o 6:17 
Początkowo opublikowane przez Templin Institute:
Want to suggest a new feature? Put it here!
Can we get a full list of any mods you used or is it vannila but with the portraits?
and game set ups tec speed fallen empires maruders etc as i loved the show
Ostatnio edytowany przez: Realhollow; 3 czerwca 2019 o 6:24
Realhollow 3 czerwca 2019 o 6:44 
any chance we could get the ship sets made that we see in the pics <3
Romulus 4 czerwca 2019 o 22:08 
Possibly set up some of the client races for the GTU, maybe as pre-built empires or primitives, would be pretty cool.
MuffinZombie 5 czerwca 2019 o 7:41 
update it to the newiest version of stellaris
armaghgeddon™ 5 czerwca 2019 o 12:26 
Początkowo opublikowane przez journalisticRoman:
Either as an addition or stand alone mod on its own:
Since we know the GTU is invading other Galaxies, it would be cool if you could add the GTU as a End-Game crisis
This sounds like SO much fun, I really hope they do this.
Superdeluxe 6 czerwca 2019 o 11:23 
More Additional Voice Over Commands for the Advisor!
Kane Markoff 8 czerwca 2019 o 1:01 
I'd love for the new relic system to be used for this mod. Such as worlds the Tyrum conquered before Earth and maybe an artifact from the Human-Tyrum war.
Corsar 8 czerwca 2019 o 20:09 
I think that it would be quite nice if this mod was achievement compatible, or perhaps you could release an achievment version with the species and voiceover.
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