Stellaris

Stellaris

Stellaris Invicta | The Templin Institute
Templin Institute  [udvikler] 1. juni 2019 kl. 13:02
Feature Suggestions
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-Event chain to use Tyrum tech left on earth to boost research, or boost energy production, or boost alloy production.
-Events for unrest triggered by abandoning official xenophobic, militarist, or authoritarian policies.
-Bonus ship fire rate against hive-mind species and plant species
-Disable ability to offer federation, but do not disable the ability to accept federation offers
-Include random events based off records in the googledoc from the stream series, like the development of rebellious human subspecies.
-A unique research building on Earth that produces more research as more tyrum tech is recovered, either through an event chain or through destroying Tyrum Ships and conquering the Tyrum homeworld.
-A unique starbase improvement, a Pilgrimage Site, buildable in any GTU controlled star system where a planet has been destroyed by a Colossus.
-Stellaris Invicta mentioned the GTU has a bunch of citizenship tiers, but no slavery. Maybe make custom citizenship rights for the GTU, perhaps through some sort of custom civic that incorporates Stratocracy with new citizenship options?
Sidst redigeret af Fritz? Get up Fritz fergodsake!; 2. juni 2019 kl. 7:41
Andora 1. juni 2019 kl. 20:00 
maybe an achievement compatible version
Include the Primitive Wasari in a nearby system
Whiskey_Project 2. juni 2019 kl. 9:47 
Option to play as Terran Union settlers in another galaxy. Some new, custom events.
Pineappleman 2. juni 2019 kl. 13:10 
Somehow incorporate or borrow heavily from the xeno taskforcemod

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1337624464

Its what I have been using to try and RP the GTU. It has some good features for making it feel like you are actually recovering from some great catastrophy and such.

Absolutely love Stellaris Invicta, real fanboy here.

Prognostic Valtiel 2. juni 2019 kl. 15:49 
Either as an addition or stand alone mod on its own:
Since we know the GTU is invading other Galaxies, it would be cool if you could add the GTU as a End-Game crisis
Sidst redigeret af Prognostic Valtiel; 2. juni 2019 kl. 15:50
alexdggb 3. juni 2019 kl. 5:44 
event chain to find and annex the lost colonies?
Realhollow 3. juni 2019 kl. 6:17 
Oprindeligt skrevet af Templin Institute:
Want to suggest a new feature? Put it here!
Can we get a full list of any mods you used or is it vannila but with the portraits?
and game set ups tec speed fallen empires maruders etc as i loved the show
Sidst redigeret af Realhollow; 3. juni 2019 kl. 6:24
Realhollow 3. juni 2019 kl. 6:44 
any chance we could get the ship sets made that we see in the pics <3
Romulus 4. juni 2019 kl. 22:08 
Possibly set up some of the client races for the GTU, maybe as pre-built empires or primitives, would be pretty cool.
MuffinZombie 5. juni 2019 kl. 7:41 
update it to the newiest version of stellaris
armaghgeddon™ 5. juni 2019 kl. 12:26 
Oprindeligt skrevet af journalisticRoman:
Either as an addition or stand alone mod on its own:
Since we know the GTU is invading other Galaxies, it would be cool if you could add the GTU as a End-Game crisis
This sounds like SO much fun, I really hope they do this.
Superdeluxe 6. juni 2019 kl. 11:23 
More Additional Voice Over Commands for the Advisor!
Kane Markoff 8. juni 2019 kl. 1:01 
I'd love for the new relic system to be used for this mod. Such as worlds the Tyrum conquered before Earth and maybe an artifact from the Human-Tyrum war.
Corsar 8. juni 2019 kl. 20:09 
I think that it would be quite nice if this mod was achievement compatible, or perhaps you could release an achievment version with the species and voiceover.
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