Killing Floor 2

Killing Floor 2

Umbrella's DownTownCity
Denne tråd er blevet låst
Umbrella  [udvikler] 10. maj 2019 kl. 3:36
FAQ
Did you make this map in the KF SDK / Unreal editer?:
Yes.


How much time did you put into making this map?:
I'd say over 72 hrs to 100hrs+


How many maps did you make before this one?:
4 map's, KF-Caves, Statesurvivalfarmlands, pitshack & towncenter.


Did you make all the meshes with the editor?:
Yes.


How many meshes did you make?:
30 maybe 40+ i honestly didn't count...


Did you make all the textures for the map?:
Yes, the textures took some time to do & redo.


How many textures did you make?:
Too many to count, but, i'd say the map currently has 40+ Some get replaced, reworked or thrown out.


Are you a dev?:
No. I do not make games. I'd love to, wouldn't you? :P


Do you plan to keep updating the map?:
I couldn't say for sure, I do enjoy updating the map's but must hold back til time is right.


How often do you make map's?:
Not often at all.


Could you help me make a map?:
I can give advice, really tho, the work is still up-to you.


Did you make mod's or maps for any other games?:
Why, yes. Many games.


What tools did you use for you're textures?:
Microsoft paint & photo shop.


What was the most difficult mesh to make?:
I'd have to say the new berry blue gush oat's truck & the bike's. To think it stated as a box. With more work, they can look great!


Was this map hard to make?:
Not really. I had worse luck in my map KF-Caves. With so many new questions & issues learning one new problem to avoid after another, it really was my learning ground for CenterTown & this map DownTownCity. Thanks Caves! lol... <3


Did you have any help making this map?:
Nope, no web, no friends, no help. I did have great testers tho!


How did you get custom texture working?:
Simply copy the shader files in you're unpublished folder to you're map folder that you wanna publish, you must first re-comply you're materials in the map editer to update the shaders.


How did you upload to workshop?:
I used the SDKFrontend.exe located in the KF2/Binaries folder.


How do I update my workshop map?:
Simply use the SDKFrontend & be sure the name matches you're workshop name.



Thanks for playing! :break:
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Umbrella  [udvikler] 11. maj 2019 kl. 4:33 
What all did I make in this map?:
Well, here is a list of the stuff I can recall.

2 tree's (all the tree's in the map are mine)
2 desktop towers
2 tv's flat screen & bulky
A motor bike
2 truck's, one in more detail, the other for BG
3 plants or 4 plants if you count the single leaf on the apples :P
The house with planters, gutters, etc.
The office building.
7 BG buildings including the NY city like big screen & power plant.
The land & roads you walk on lol.
Telephone pole thingy's.
Ceilng lights in office building..
That thing I call a sniper tank :P
Street rubish city dumpster with trash.
Computer desk
Dinning table & other tables in the house.
Bed, Couch & chairs in the house.
Photo frames & the photos I made all drawn and edited with Photo shop.
Cardboard boxes, plant potters, kitchen wares, stove. plates, etc
3 fences, stone, chain, wood.
Boat / auto trailer for cars
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