Tabletop Simulator

Tabletop Simulator

Dark Souls Custom
 This topic has been pinned, so it's probably important
Chili Man  [developer] 24 Apr, 2023 @ 8:44am
4th Anniversary & Chapter 7 Beta
Happy birthday to this mod! Anyway, you're probably wondering what this "Beta" is. Essentially, the Chapter 7 update is MASSIVE; So massive, that I needed to postpone most of it so I could get an update out this month. It works out since half the people I asked wanted the core sets now, while the other half were willing to wait for the custom stuff. I should specify that the ENTIRETY of the new cores is in this update.

So, it's a beta test; what exactly is being tested? Well, I've compiled all of the official content into some menus that I found to be pretty handy. It allows things to be organized and take up less space. This also means load times will be faster as well, which is always welcome. I want everyone who's willing to give me feedback on this new setup. What do you like about it? What do you hate about it? What ideas would you suggest to improve it? I NEED your feedback before I commit to adding the behemoth-of-an-update that Chapter 7 is.

This update should have been done earlier this month, but I kept running into technical problems and lack of motivation. At least I still got it out this month, even if it's not the ENTIRE update. Also, I've got some help with some 3d models as well as even more new content on the way. More on that later down the line...

Enjoy the mod!
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Showing 1-3 of 3 comments
MightyDucker 6 May, 2023 @ 9:57am 
First of all thank you for your hard work!
With the new menu options it feels a lot slower to get different board pieces but that might just take some time to get used to. Also the plus button that used to automatically bring every piece for an encounter is gone not sure if that's a bug or intended. I do love the better loading times though!
Chili Man  [developer] 8 May, 2023 @ 9:28am 
@MightyDucker:
You have no idea how much I appreciate your feedback! I am aware that the "Get Everything For Me" button was a favourite among users, but in order to get the new interface working I had to do away with it. The "+" button made things a whole lot faster, but takes a lot of scripting that often breaks when I change things around. To be honest, I miss the fast setup as well, but that's why I'm going to try and re-integrate it back in with the new setup. This way, the mod will be fast, orderly, and ease-of-use.

Speaking of which, I'm constantly looking for ways to better layout the menus for people to find assets more easily. Anyone reading this be sure to give me your suggestions!
Nameless_Knight 13 May, 2023 @ 5:04pm 
There's a mod for "Painted" characters and NPCs. Someone took the time to port in their ingame models and position them like their board game counter parts. These are the models i have saved that have colored counter parts.

NPC Characters and Main Characters

Titanite Lizard

Ornstein and Smough

Mimics

Silver Knights

Hollow Soldiers

Hollow Crossbowmen

Firebomb Hollows

Artorias

Some giant golem with a axe, it doesn't have a name and i don't know it.

As well as a dragon with a singular red eye gem thing in the middle, also don't know.

There's 3D barrels that when you press Page Up or down upon switch between broken and unbroken.

There's also 3D Boss Maps

As well as 3D Core Maps which add fog and various pillars.

I could probably find the links for all of these if it interests you, i personally like my 3D and colored items as it makes everything feel a bit more...like souls.
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Showing 1-3 of 3 comments
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