Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3553939334&searchtext=dark+souls
Mind me asking, is it possible to fix Mytha, the Baneful Queen cards and 3D model, and Lorian and Lothric, the Twin Princes cards?
Great job none the less.
I'll look into this script you speak of, as I know those boards can be frustrating at times. I also plan to overhaul the mod after the next heap of content to be more user-friendly(and more pretty).
A brief aside: IIRC you can apply a tiny script to the little board extensions (those long, narrow black boards) to make them non-interactive. As is, you can inadvertently select and manipulate them with a misclick.
I noticed most if not all TTS mods for Dark Souls Board Game have really bad scans for the Dark-Root expansion.
I've re-created all the cards digitally, so that they have better legibility.
Feel free to incorporate them into this mod. There's only a few cards where the art is different or slightly altered since I could not find the official source. The rest are all the same.
Boss AI cards front
Boss AI cards back
Item cards / encounters / Enemy data Front
Item cards / encounters / Enemy data back