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The condition ui for enemies is currently not working.
yet the only high hp summon that would benefit is the large soldier, but even with fusing all 3 into the large soldier, the end result is just a more expensive and less effective sentinel.
not trying to bash, I love summoners and know it can be rough balancing them. Just some things we noticed across the campaign that I wanted to share.
And yes, I'm still working on this mod. I took a bit of a break, but I'll finish working on the next update soon™.