Tabletop Simulator

Tabletop Simulator

Dark Souls Custom
Chili Man  [developer] 10 Apr, 2020 @ 1:27pm
Bugs and Missing Content
This is a Discussion about bugs in the mod as well as things missing. You can report any of which you find here in this Discussion.
I will also list the issues that I find.
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Showing 1-15 of 21 comments
adonys 12 Apr, 2020 @ 10:10pm 
What about The Last Giant [store.steamforged.com] boss expansion (Kickstarter retailer bonus unlock item)?
Chili Man  [developer] 14 Apr, 2020 @ 12:55pm 
The Last Giant(to my knowledge) is only currently available to backers, and is not publicly available until Wave 4, along with Manus and Executioner's Chariot. Once Wave 4 arrives, I will add all of the new content to the mod.
Chili Man  [developer] 16 Apr, 2020 @ 6:18pm 
The direction some figures and cards are facing when drawn are weird.
The condition ui for enemies is currently not working.
adonys 19 Apr, 2020 @ 1:52pm 
The last giant is publicly available from Steamforged's store, and also from other 3rd party stores (I've bought it from redgoblin.ro several weeks ago). You have the link in my post above :)
Chili Man  [developer] 20 Apr, 2020 @ 1:44pm 
Ah, I see. Well unfortunately, I pre-ordered Last Giant with Executioner's Chariot from Miniature Market, and their shipment policy doesn't ship items in the same order separately. So I have to wait for Wave 4 anyway before I can get Last Giant and add him.
adonys 21 Apr, 2020 @ 12:27am 
Totally understand. I want to thank you for all the work you've done (putting everything together and adding the Wave3 content), otherwise I would have been forced to do it myself :)
DisasterMork 4 Aug, 2020 @ 10:31pm 
I hope this is the right place, For the summoner, why would someone ever use the soldier over the dog? the black defense die vs magic just isnt worth the decreased mobility and increased costs
Chili Man  [developer] 5 Aug, 2020 @ 6:06am 
You make a fair point. I'll try and rebalance that issue when I get around to working on the mod.
DisasterMork 7 Aug, 2020 @ 11:46am 
it's a neat class, but a lot of the summons are in odd spots. for example, with 1hp summons dodge is the only way of keeping them alive vs almost any threat, making defense dice useless except when fusing into higher hp summons.

yet the only high hp summon that would benefit is the large soldier, but even with fusing all 3 into the large soldier, the end result is just a more expensive and less effective sentinel.

not trying to bash, I love summoners and know it can be rough balancing them. Just some things we noticed across the campaign that I wanted to share.
Last edited by DisasterMork; 10 Aug, 2020 @ 1:34pm
Chili Man  [developer] 9 Aug, 2020 @ 9:59pm 
Not a problem, I welcome the feedback. I knew it would be tough making a class from scratch (especially a non-joke class) that was balanced and not having useless gear, but I had to do it. I will definitely look at what needs to be adjusted for the Summoner as well as figure out what issues to overcome with the new class.
cprtll (derp) 20 Aug, 2021 @ 1:53pm 
not sure if this is still being worked on but I noticed a few things missing, some of the characters miniatures are missing, guardian armor, crimson robes, adventurer's armor, and gold-trimmed black robes. pages 1, 2, 3 and 4 of the Gaping dragon guide, the entire Old iron King guide, pages 3, 4 and 5 of the Iron Keep guide, all Manus Father Of The Abyss cards including level IV encounter cards, all Old Iron King cards, and the path to the Kiln encounter cards and guides are all yellow with moving lines covering them (probably missing textures or failed to load or something). I don't think the song in the music player works, and Lorian and Lothric, The Twin Princes and Souls of Cinder have no treasure cards. so far, I have been enjoying using this to create campaigns (I got this I think last week and been enjoying making solo campaigns) I hope this bug and missing content report helps.
Last edited by cprtll (derp); 21 Aug, 2021 @ 3:43am
Chili Man  [developer] 23 Aug, 2021 @ 4:59pm 
@cprtil: I'm aware miniatures are missing. If I had the models to add them, I would. There should not be any missing rulebook pieces, but I'll check. Manus is not missing, look at the bottom right of the table where the Wave 4 content is. Old Iron King is top right where Wave 2 and 3 are. Path to the Kiln is not my creation, but someone else's mod(I'll check it out). The music player never intended to work(I don't know how to use it). Twin Princes is made by someone else who has actually updated them, which I'll add in the next update. Soul of Cinder is also made by someone else, so I have no control over that, but if I can find that they do have cards somewhere I'll add them.
And yes, I'm still working on this mod. I took a bit of a break, but I'll finish working on the next update soon™.
Chili Man  [developer] 23 Aug, 2021 @ 5:23pm 
I've taken a look at the mod and other than the problems I've stated above, I've found none of the issues you've described. The rulebooks work fine, the encounters are present, and there were no weird lines in the kiln encounters. I will still fix other problems in the next update.
Last edited by Chili Man; 23 Aug, 2021 @ 5:24pm
cprtll (derp) 24 Aug, 2021 @ 1:18am 
ok, I think the problem with the rulebooks and cards is with me then, idk, it's not they are missing themselves, I think they are missing textures in my game, not sure if I messed something up when I was dragging them out to read them or if my computer or TTS itself failing or forgetting to load the textures. If I could figure out how to add a picture to this comment to show what I am talking about, I would. Thanks for the updates, looking forward to the twin princes loot, good luck and stay safe.
cprtll (derp) 24 Aug, 2021 @ 4:20am 
also, I think I figured out the problem, I checked the image folder for the mod, there are some images that say they are either unsupported or corrupted.
Last edited by cprtll (derp); 24 Aug, 2021 @ 4:21am
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