Tabletop Simulator

Tabletop Simulator

Dark Souls Custom
Chili Man  [developer] 28 Feb, 2020 @ 2:54pm
Progress Report 2/28
I've completed both of my new classes, and I believe you'll enjoy them.
The Summoner can summon up to 2 Familiars each with their own health, damage, and defenses. The main focus of the Summoner is to manage Stamina while conjuring minions to fight enemies (it costs Stamina to summon and to use stronger attacks). The Summoner took a LONG time to make. He's got 3 starting cards, 5 class treasure, and 5 transposed treasure (just like an official class)!
The other class, The Stand User, uses a close-ranged power Stand called「Rock the Dragon」, who can deliver quick and strong punches! Being a Stand,「Rock the Dragon」cannot be attacked by the enemies in Dark Souls (Unless you count Pontiff's Shadow and Invaders as "Stands"). Unlike the Summoner however, the Stand User himself isn't so defenseless. The User can still equip a weapon or shield to help in the fight alongside his Stand, or even use「Rock the Dragon's」weaker attack from the backup slot while they are geared up with 2 weapons!
That goes without saying, these two new classes have killer heroic abilities, but I'll leave those a surprise. These two new classes, along with the Berzerker and my other two classes, will be using their own custom character board. That way, the other board isn't cluttered with tons of names.
I've also resized many cards to better replicate the actual board game. Boss behavior cards are now the same size as their data cards.
I've also changed the "X" on cards to a "+" on pretty much everything that had one (will continue to seek out ones I missed).
I adjusted inconsistencies with grid and snap toggles, just so it's less annoying.
I've also started to import Wave 3 things! Look forward to that update!
Last but not least, I've finished the new thumbnail for the mod, which you'll all see on the big update!
That's all for today, post inquiries down below.