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///BOT CVARS
sb_path_lookahead_range 300 ///2.4.3
sb_separation_danger_min_range 500 ///2.4.3
sb_use_upgrades 0 ///2.4.3
///COMMON INFECTED CVARS
z_infected_gib_count 0
z_noise_level_footstep 50
z_spawn_height 0
///DIRECTOR CVARS
director_transition_timeout 60
director_unfreeze_time 20
///GLOW CVARS
sv_disable_glow_faritems 1
cl_glow_ability_r 0
cl_glow_ability_g 0
cl_glow_ability_b 0
cl_glow_infected_r 0.882
cl_glow_infected_g 0.882
cl_glow_infected_b 0.882
cl_glow_survivor_r 0.254
cl_glow_survivor_g 0.509
cl_glow_survivor_b 0.392
cl_glow_survivor_hurt_r 0.882
cl_glow_survivor_hurt_g 0.882
cl_glow_survivor_hurt_b 0.882
cl_glow_survivor_vomit_b 0.882
cl_glow_survivor_vomit_g 0.882
cl_glow_survivor_vomit_r 0.882
///GRAPHICS;EFFECTS CVARS
cl_player_max_decal_count 8
mat_bloom_scalefactor_scalar 1.0 ///2.4.3
mat_depthbias_shadowmap 0.005 ///2.4.3
mat_monitorgamma 2.200000 ///2.4.3
mat_picmip 0 ///2.4.3
mat_queue_mode 0 ///2.4.3
mat_slopescaledepthbias_shadowmap 4 ///2.4.3
mat_triplebuffered 0 ///2.4.3
nb_shadow_dist 400 ///2.4.3
r_flashlightdepthres 512 ///2.4.3
r_lightcache_radiusfactor 1000 ///2.4.3
r_shadowmaxrendered 32 ///2.4.3
z_mob_simple_shadows 2 ///2.4.3
///HUD CVARS
hud_deathnotice_bots 0
hud_targetid_name_height -15 ///2.4.3
hud_targetid_player_view_cone 2.0 ///2.4.3
hud_targetid_health 1
hud_dmgrecord_persisttime_other -1
con_drawnotify 0
hud_dmgrecord_persisttime_deaths -1
///INCAPACITATED CVARS
survivor_incapacitated_accuracy_penalty 0
survivor_incapacitated_dizzy_severity 0
survivor_incapacitated_dizzy_timer 999999999
///ITEM CVARS
sv_infected_ceda_vomitjar_probability 0
sv_infected_riot_control_tonfa_probability 0
pain_pills_health_threshold 100
pipe_bomb_timer_duration 0.7
z_tank_grenade_damage 9000
pipe_bomb_shake_radius 925
///LIGHT CVARS
cl_cinematiclight_b 0
cl_cinematiclight_g 0
cl_cinematiclight_r 0
cl_cinematiclight_scale 0
cl_witch_light_enable 0
cl_survivor_light_enable 0 //patch 2.4.2
cl_survivor_light_radius 0 //patch 2.4.2
cl_survivor_light_brightness 0 //patch 2.4.2
///MISC CVARS
cl_footstep_fx 0
sv_vote_creation_timer 30
z_atomize_gibbed_limbs_probability 0
sv_waterfriction 0
cl_transition_blur_fade_time 0
cam_idealdist 40.000000 ///2.4.3
sv_wateraccelerate 210
cl_detail_avoid_force 0.4 ///2.4.3
cl_detail_avoid_radius 64 ///2.4.3
cl_detail_avoid_recover_speed 0.25 ///2.4.3
cl_detail_max_sway 5 ///2.4.3
cl_quick_join_scroll_start 4 ///2.4.3
cl_timeout 30 ///2.4.3
mp_facefronttime 9999 ///2.4.3
nav_max_view_distance 1500.000000 ///2.4.3
sv_reservation_timeout 45 ///2.4.3
z_use_tolerance 0.98 ///2.4.3
sv_permawipe 1 ///2.4.3
///PROP CVARS
sv_doors_push_players 1
cl_detailfade 150 ///2.4.3
///RAGDOLL CVARS
cl_ragdoll_maxcount 8
cl_ragdoll_maxcount_boss 1
cl_ragdoll_maxcount_generic 15
cl_ragdoll_maxcount_gib 10
cl_ragdoll_maxcount_survivor 4
sv_ragdoll_maxcount 8
sv_ragdoll_maxcount_boss 1
sv_ragdoll_maxcount_generic 15
sv_ragdoll_maxcount_gib 10
sv_ragdoll_maxcount_special 3
sv_ragdoll_maxcount_survivor 4
cl_ragdoll_force_multiplier 0
///SPECIAL INFECTED CVARS
z_female_boomer_spawn_chance 100
tongue_allow_voluntary_release 1
z_boomer_gibs 1
z_frustration 0
z_tank_health 9000
///z_witch_always_kills 1 ///removed in 2.4.3
z_tank_damage_slow_max_range 0
z_tank_damage_slow_min_range 0
z_tank_footstep_shake_amplitude 0
z_tank_footstep_shake_duration 0
z_tank_footstep_shake_interval 999999999
z_tank_footstep_shake_radius 0
z_tank_autoshotgun_dmg_scale 0.75
tongue_victim_max_speed 400
tongue_victim_acceleration 300
tongue_fly_speed 1750
tongue_gravity_force 0
tongue_victim_accuracy_penalty 0.0
z_tank_throw_force 1000
tank_burn_duration 30
tank_burn_duration_expert 40
tank_burn_duration_hard 35
z_hunter_max_pounce_bonus_damage 100
z_zombie_knockoff_death 1
z_vomit_fade_start 0
z_vomit_fade_duration 0
z_vomit_duration 0
z_vomit_range 0
z_vomit_lifetime 0
z_tank_speed 190
tank_stuck_visibility_tolerance_choose_new_target 0
tank_stuck_time_choose_new_target 0
tongue_player_dropping_to_ground_time 0
tongue_start_pull_delay 0
tongue_break_from_damage_amount 260
z_finale_spawn_safety_range 600 ///2.4.3
///SPLITSCREEN CVARS
r_RainAllowInSplitScreen 0 ///2.4.3
r_RainParticleDensity 0 ///2.4.3
ss_splitmode 2 ///2.4.3
ss_verticalsplit 1 ///2.4.3
///SOUND CVARS
music_master_tag_threshold 0.01 ///2.4.3
soundscape_fadetime 1.0 ///2.4.3
sv_alltalk 1 ///2.4.3
voice_scale 1.000000 ///2.4.3
z_noise_level_footstep 50 ///2.4.3
z_noise_level_vocalize 75 ///2.4.3
///SURVIVOR CVARS
z_gun_swing_coop_max_penalty 999999999
z_gun_swing_coop_min_penalty 999999999
survivor_allow_crawling 1
survivor_incap_hopeless_decay_rate 999999
survivor_limp_run_speed 150
shout_make_way_interval 10
z_avoidteammates 0
survivor_friendly_fire_factor_expert 1
survivor_friendly_fire_factor_hard 0.5
z_max_survivor_damage 100 ///2.4.3
///WEAPON CVARS
ammo_autoshotgun_max 128
ammo_shotgun_max 128
ammo_smg_max 480
ammo_pistol_max 240
z_friendly_fire_forgiveness 0
mounted_gun_cooldown_time 20
mounted_gun_overheat_penalty_time 20
mounted_gun_overheat_time 20
cl_ricochet_percent_shotgun 3
}
}